If you cannot see the place2dTexture
swatch, do one of the following:
- Select the texture swatch, then click
the Input Connections button on
the Hypershade toolbar.
- If no place2DTexture swatch exists, it
has been deleted or not created (because it’s automatic creation
has been turned off by default). You must add one (see
Create a node),
then connect it to the texture (see
Connect render nodes using their default connections)
before you can reposition it.