If
you -click
anywhere in the Time Slider, a menu is displayed for animation control
operations. These operations work on keys of the currently selected
objects.
Copy, Cut, Paste, and Delete
Cut, Copy,
and Delete affect the keys at the
current time or in the selected ranges. Cut and Copy place
the selected keys on an internal clipboard for pasting, and Delete removes
the selected keys from the timeline. Copy, Cut, and Delete also
operate on integer time ranges. For example, if your current time
is 5, these items act on the range of 5 up to 6, but not including
any keys at time 6.
Paste
puts any copied or cut keys from the clipboard at the current time. Paste
> Paste Connect pastes copied keys the same as if
you select Edit > Keys > Paste with
the Connect option turned on.
There are two ways to
paste keys into the Time Slider:
- Click the time where you want the pasted
keys to start. Existing keys beyond that time will be shifted by
the time range of the pasted keys.
- To fit the keys into a particular time
range, -click
the Time Slider to select a time range. The keys will be scaled
to fit that range. Existing keys in the selected area are removed.
Delete FBIK Keys
You can access the Time
Slider context sensitive menu by -clicking in
the Time Slider.
- Delete All FBIK Keys
-
For the current character,
deletes all the keys at the Current Time Indicator from its FBIK effectors
and FK joints.
- Delete Body Part Keys
-
For the current body
part, deletes all the keys at the Current Time Indicator from its
FBIK effectors and FK joints.
- Delete Selected FBIK Keys
-
For the selected FBIK
effectors, deletes all their keys at the Current Time Indicator
as well as those on their FK joints.
Snap
Use Snap to force
selected keys to snap in time to the nearest whole time units.
Keys
- Convert
to Key will convert selected Breakdowns to normal keys.
- Convert
to Breakdown will convert normal keys to Breakdowns.
- Add
Inbetween will add a single Inbetween.
- Remove
Inbetween will remove a single Inbetween.
Tangents
The Tangents item
will set the tangent of the keys at the current time, or all the
keys in a selected time range.
Playback Speed
Lets you set the playback
speed or frame rate of your current scene.
- Real-time
-
Sets the playback speed
of your current scene to 24 frames per second.
- Play Every Frame, Free
-
Sets the playback speed
of your current scene to play every frame and not be clamped to
a specific maximum frame rate.
- Play Every Frame, Max Real-time
-
Sets the playback speed
of your current scene to play every frame and be clamped to a maximum frame
rate of 24 frames per second.
Playback Looping
To select playback looping
options, -click
the Time Slider and select Playback
Looping > Once, Oscillate,
or Continuous. These are the same options
as those in the Preferences window.
Set Range To
- Start/End sets
the playback range to the Start and End values
set in the Playback Range numeric input fields.
- Min/Max sets
the playback range to the first and last keys of the scene.
- Selected sets
the playback range to the range defined by the current selection
on the Time Slider.
- Enabled clips sets
the playback range to include the range of all enabled clips.
- Sound Length sets
the playback range to the duration of a sound currently loaded into
the Time Slider.
- Preferences sets
the playback range to the values in the Preferences window.
Sound
This menu lets you select an imported sound
to be displayed on the Time Slider.
Time Slider Key Edit menu
Select
> Sound > filename > .
- Sound File
-
This is the name of the
file referenced by this audio node. When the Time Slider displays
this sound, it looks for the soundtrack to play in this file. If
you move this file to another location or it is renamed, you can
update the new location of the file here.
- Start Time
-
This is the time the
soundtrack starts to play, in current time units. For example, if
the selected Time Units is Film (24 fps), a Start Time of 48 starts
the soundtrack after two seconds of animation.
Playblast
Selecting this opens the Playblast window.
Selecting the option box ( ) opens
the Playblast options window.