Inserts a key in the
time line at the time where the current time indicator is positioned.
Animate > Set Key >
Opens the Set
Key Options window.
Set Keys on
Specifies which attributes will have
keys set on them.
- All Manipulator Handles
and Keyable Attributes
-
Sets a key for the current
manipulator, and if there is none, then the current object. This
is the default.
- All Keyable Attributes
-
Sets keys on all attributes
of the selected object(s).
- All Manipulator Handles
-
Sets keys on attributes
affected by the selected manipulator. For example, when using the Move
Tool, keys will be set on the Translate X, Y, and Z attributes
only.
- Current Manipulator Handle
-
Sets keys on attributes
affected by the selected manipulator handle. For example, when using the Move
Tool’s X translation handle, keys will be set on the Translate
X attribute only.
Set Keys at
Specifies on what time the keys are
set.
- Current Time
-
Sets keys at the current
time only.
- Prompt
-
Maya prompts for the
times when setting keys.
- Set IK/FK Keys
-
Hierarchy
Specifies which objects
in a parent-child hierarchy will have keys set on them.
- Selected
-
Sets keys only on attributes
of the selected object.
- Below
-
Sets keys on attributes
of the selected object and its child objects.
Channels
Specifies what channels will have keys
set on them.
- All Keyable
-
Sets keys on all the
channels of the selected object.
- From Channel Box
-
Sets keys on the selected
channels of the selected object.
- Control Points
-
Sets keys on the control points of
the selected objects. Control points are NURBS CVs, polygonal
vertices, or lattice points. Be aware that if Control
Points is on and you key an object with many control
points, for example, a complex NURBS surface, you’ll set a large number
of keys. This slows Maya operation. If you also set Hierarchy to Below,
you might slow Maya operation even more. Turn on these options only
when necessary.
If you delete the construction
history of an object with keyed CVs, the animation will no longer
work correctly.
- Shapes
-
If on, sets keys on the attributes of an
object’s shape node and transform node. If off, keys will be set
only on the attributes of the transform node.