//- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ // // File Name: narrowPolyViewer.h // // Description: // A simple test of the MPx3dModelView code. // A view that allows multiple cameras to be added is made. // #ifndef NARROWPOLYVIEWER_H #define NARROWPOLYVIEWER_H #include <maya/MDGModifier.h> #include <maya/MPx3dModelView.h> #include <maya/M3dView.h> #include <maya/MDagPath.h> #include <maya/MDagPathArray.h> #include <maya/MStringArray.h> class MFnDependencyNode; class MPlug; class MDGModifier; class MObject; class MObjectArray; class MSelectionList; #define kTypeName "narrowPolyViewer" class narrowPolyViewer: public MPx3dModelView { public: narrowPolyViewer(); virtual ~narrowPolyViewer(); virtual MString viewType() const; virtual MStatus setCameraList(const MDagPathArray &cameraList); virtual MStatus getCameraList(MDagPathArray &cameraList) const; virtual MStatus getCameraList(MStringArray &cameraList) const; virtual MStatus appendCamera(const MDagPath &camera); virtual MStatus removeCamera(const MDagPath &camera); virtual MStatus removeAllCameras(); virtual MString getCameraHUDName(); virtual MStatus setIsolateSelect(MSelectionList &list); virtual MStatus setIsolateSelectOff(); virtual void removingCamera(MDagPath &cameraPath); virtual MStatus swap(MPx3dModelView &src); virtual MStatus copy(MPx3dModelView &src); MStatus setLightTest(MSelectionList &list); static void* creator(); double tol; // Public data used to report the conditions of the last refresh // MStringArray fTestCameraList; protected: virtual void preMultipleDraw(); virtual void postMultipleDraw(); virtual void preMultipleDrawPass(unsigned index); virtual void postMultipleDrawPass(unsigned index); virtual bool okForMultipleDraw(const MDagPath &); virtual unsigned multipleDrawPassCount(); MDagPath fOldCamera; MDagPathArray fCameraList; unsigned fCurrentPass; bool fDrawManips; M3dView::DisplayStyle fOldDisplayStyle; bool fLightTest; MDagPathArray fLightList; private: static const char* className() { return "narrowPolyViewer"; } }; #endif
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