, including all inherited
members.
| addAttribute(const
MObject &attr, MAttrClass type=kLocalDynamicAttr) |
MFnDependencyNode |
|
| addChild(MObject
&child, unsigned int index=kNextPos, bool
keepExistingParents=false) |
MFnDagNode |
|
| addPolygon(const
MPointArray &vertexArray, bool mergeVertices=true, double
pointTolerance=1.0e-10, MObject parentOrOwner=MObject::kNullObj,
MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| addPolygon(const
MPointArray &vertexArray, int &faceIndex, bool
mergeVertices=true, double pointTolerance=1.0e-10, MObject
parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| addPolygon(MPointArray
&vertexArray, double polyTolerance, bool mergeVertices=true,
double pointTolerance=1.0e-10, bool forceGeometry=true, MObject
parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| allIntersections(const
MFloatPoint &raySource, const MFloatVector &rayDirection,
const MIntArray *faceIds, const MIntArray *triIds, bool idsSorted,
MSpace::Space space, float maxParam, bool testBothDirections,
MMeshIsectAccelParams *accelerator, bool sortHits, MFloatPointArray
&hitPoints, MFloatArray *hitRayParams, MIntArray *hitFaces,
MIntArray *hitTriangles, MFloatArray *hitBary1, MFloatArray
*hitBary2, float tolerance=1e-6, MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| allocateFlag(const
MString pluginName, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
[static] |
| anyIntersection(const
MFloatPoint &raySource, const MFloatVector &rayDirection,
const MIntArray *faceIds, const MIntArray *triIds, bool idsSorted,
MSpace::Space space, float maxParam, bool testBothDirections,
MMeshIsectAccelParams *accelerator, MFloatPoint &hitPoint,
float *hitRayParam, int *hitFace, int *hitTriangle, float
*hitBary1, float *hitBary2, float tolerance=1e-6, MStatus
*ReturnStatus=NULL) |
MFnMesh |
|
| assignColor(int
polygonId, int vertexIndex, int colorId, const MString
*colorSet=NULL) |
MFnMesh |
|
| assignColors(const
MIntArray &colorIds, const MString *colorSet=NULL) |
MFnMesh |
|
| assignUV(int
polygonId, int vertexIndex, int uvId, const MString
*uvSet=NULL) |
MFnMesh |
|
| assignUVs(const
MIntArray &uvCounts, const MIntArray &uvIds, const MString
*uvSet=NULL) |
MFnMesh |
|
| attribute(unsigned
int index, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| attribute(const
MString &attrName, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| attributeClass(const
MObject &attr, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| attributeCount(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| autoUniformGridParams() |
MFnMesh |
[static] |
| binaryBlindDataComponentId(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| booleanOp(BoolOperation
op, MFnMesh &mesh1, MFnMesh &mesh2) |
MFnMesh |
|
| BoolOperation
enum name |
MFnMesh |
|
| boundingBox(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| cachedIntersectionAcceleratorInfo(MStatus
*ReturnStatus=NULL) |
MFnMesh |
|
| canBeWritten(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| child(unsigned
int i, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| childCount(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| classification(const
MString &nodeTypeName) |
MFnDependencyNode |
[static] |
| className()
const |
MFnMesh |
[protected, virtual] |
| cleanupEdgeSmoothing() |
MFnMesh |
|
| clearBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName) |
MFnMesh |
|
| clearBlindData(MFn::Type
compType, int blindDataId, MString attrName) |
MFnMesh |
|
| clearBlindData(MFn::Type
compType) |
MFnMesh |
|
| clearBlindData(int
compID, MFn::Type compType, int blindDataId) |
MFnMesh |
|
| clearBlindData(MFn::Type
compType, int blindDataId) |
MFnMesh |
|
| clearColors(const
MString *colorSet=NULL) |
MFnMesh |
|
| clearGlobalIntersectionAcceleratorInfo() |
MFnMesh |
[static] |
| clearUVs(const
MString *uvSet=NULL) |
MFnMesh |
|
| closestIntersection(const
MFloatPoint &raySource, const MFloatVector &rayDirection,
const MIntArray *faceIds, const MIntArray *triIds, bool idsSorted,
MSpace::Space space, float maxParam, bool testBothDirections,
MMeshIsectAccelParams *accelerator, MFloatPoint &hitPoint,
float *hitRayParam, int *hitFace, int *hitTriangle, float
*hitBary1, float *hitBary2, float tolerance=1e-6, MStatus
*ReturnStatus=NULL) |
MFnMesh |
|
| collapseEdges(MIntArray
&edgeList) |
MFnMesh |
|
| collapseFaces(MIntArray
&faceList) |
MFnMesh |
|
| copy(const
MObject &source, MObject parentOrOwner=MObject::kNullObj,
MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| copyInPlace(const
MObject &source) |
MFnMesh |
|
| copyUVSet(const
MString &fromName, MString &toName, MDGModifier
*modifier=NULL) |
MFnMesh |
|
| copyUVSetWithName(const
MString &fromName, const MString &toName, MDGModifier
*modifier=NULL, MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| create(int
numVertices, int numPolygons, const MFloatPointArray
&vertexArray, const MIntArray &polygonCounts, const
MIntArray &polygonConnects, MObject
parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| create(int
numVertices, int numPolygons, const MPointArray &vertexArray,
const MIntArray &polygonCounts, const MIntArray
&polygonConnects, MObject parentOrOwner=MObject::kNullObj,
MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| create(int
numVertices, int numPolygons, const MFloatPointArray
&vertexArray, const MIntArray &polygonCounts, const
MIntArray &polygonConnects, const MFloatArray &uArray,
const MFloatArray &vArray, MObject
parentOrOwner=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| create(int
numVertices, int numPolygons, const MPointArray &vertexArray,
const MIntArray &polygonCounts, const MIntArray
&polygonConnects, const MFloatArray &uArray, const
MFloatArray &vArray, MObject parentOrOwner=MObject::kNullObj,
MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| MFnDagNode::create(const
MTypeId &typeId, MObject &parent=MObject::kNullObj, MStatus
*ReturnStatus=NULL) |
MFnDagNode |
|
| MFnDagNode::create(const
MTypeId &typeId, const MString &name, MObject
&parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
MFnDagNode |
|
| MFnDagNode::create(const
MString &type, MObject &parent=MObject::kNullObj, MStatus
*ReturnStatus=NULL) |
MFnDagNode |
|
| MFnDagNode::create(const
MString &type, const MString &name, MObject
&parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
MFnDagNode |
|
| MFnDependencyNode::create(const
MTypeId &typeId, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| MFnDependencyNode::create(const
MTypeId &typeId, const MString &name, MStatus
*ReturnStatus=NULL) |
MFnDependencyNode |
|
| MFnDependencyNode::create(const
MString &type, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| MFnDependencyNode::create(const
MString &type, const MString &name, MStatus
*ReturnStatus=NULL) |
MFnDependencyNode |
|
| createBlindDataType(int
blindDataId, MStringArray longNames, MStringArray shortNames,
MStringArray formatNames) |
MFnMesh |
|
| createColorSet(MString
&colorSetName, MDGModifier *modifier=NULL, const MUintArray
*instances=NULL) |
MFnMesh |
|
| createColorSet(MString
&colorSetName, MDGModifier *modifier, bool clamped,
MColorRepresentation rep, const MUintArray *instances=NULL) |
MFnMesh |
|
| createColorSetWithName(const
MString &colorSetName, MDGModifier *modifier=NULL, const
MUintArray *instances=NULL, MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| createColorSetWithName(const
MString &colorSetName, MDGModifier *modifier, MStatus
*ReturnStatus) |
MFnMesh |
|
| createInPlace(int
numVertices, int numPolygons, const MFloatPointArray
&vertexArray, const MIntArray &polygonCounts, const
MIntArray &polygonConnects) |
MFnMesh |
|
| createUVSet(MString
&uvSetName, MDGModifier *modifier=NULL, const MUintArray
*instances=NULL) |
MFnMesh |
|
| createUVSetWithName(const
MString &uvSetName, MDGModifier *modifier=NULL, MStatus
*ReturnStatus=NULL, const MUintArray *instances=NULL) |
MFnMesh |
|
| currentColorSetName(int
instance=-1, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| currentColorSetName(MStatus
*ReturnStatus) const |
MFnMesh |
|
| currentUVSetName(MStatus
*ReturnStatus=NULL, int instance=-1) const |
MFnMesh |
|
| dagPath(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| dagRoot(MStatus
*ReturnStatus=NULL) |
MFnDagNode |
|
| deallocateAllFlags(const
MString pluginName) |
MFnDependencyNode |
[static] |
| deallocateFlag(const
MString pluginName, unsigned int flag) |
MFnDependencyNode |
[static] |
| deleteColorSet(const
MString &colorSetName, MDGModifier *modifier=NULL,
MSelectionList *currentSelection=NULL) |
MFnMesh |
|
| deleteEdge(int
index, MDGModifier *modifier=NULL) |
MFnMesh |
|
| deleteFace(int
index, MDGModifier *modifier=NULL) |
MFnMesh |
|
| deleteUVSet(const
MString &setName, MDGModifier *modifier=NULL, MSelectionList
*currentSelection=NULL) |
MFnMesh |
|
| deleteVertex(int
index, MDGModifier *modifier=NULL) |
MFnMesh |
|
| dgCallbackIds(const
MdgTimerType type, const MString &callbackName,
MCallbackIdArray &callbackId, MDoubleArray &value) |
MFnDependencyNode |
|
| dgCallbacks(const
MdgTimerType type, MStringArray &callbackName, MDoubleArray
&value) |
MFnDependencyNode |
|
| dgTimer(const
MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| dgTimerOff() |
MFnDependencyNode |
|
| dgTimerOn() |
MFnDependencyNode |
|
| dgTimerQueryState(MStatus
*ReturnStatus=NULL) |
MFnDependencyNode |
|
| dgTimerReset() |
MFnDependencyNode |
|
| duplicate(bool
instance=false, bool instanceLeaf=false, MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| duplicateFaces(MIntArray
&faceList, MFloatVector *translation) |
MFnMesh |
|
| extractFaces(MIntArray
&faceList, MFloatVector *translation) |
MFnMesh |
|
| extrudeEdges(MIntArray
&edgeList, int extrusionCount, MFloatVector *translation, bool
extrudeTogether) |
MFnMesh |
|
| extrudeFaces(MIntArray
&faceList, int extrusionCount, MFloatVector *translation, bool
extrudeTogether) |
MFnMesh |
|
| findAlias(const
MString &alias, MObject &attrObj, MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| findPlug(const
MObject &attr, bool wantNetworkedPlug, MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| findPlug(const
MString &attrName, bool wantNetworkedPlug, MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| findPlug(const
MObject &attr, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| findPlug(const
MString &attrName, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| freeCachedIntersectionAccelerator() |
MFnMesh |
|
| fullPathName(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| generateSmoothMesh(MObject
parentOrOwner=MObject::kNullObj, MMeshSmoothOptions *options=NULL,
MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| generateSmoothMesh(MObject
parentOrOwner, MStatus *ReturnStatus) |
MFnMesh |
|
| getAffectedAttributes(const
MObject &attr, MObjectArray &affectedAttributes) const |
MFnDependencyNode |
|
| getAffectedByAttributes(const
MObject &attr, MObjectArray &affectedByAttributes)
const |
MFnDependencyNode |
|
| getAliasAttr(bool
force, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| getAliasList(MStringArray
&strArray, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| getAllPaths(MDagPathArray
&paths) const |
MFnDagNode |
|
| getAssignedUVs(MIntArray
&uvCounts, MIntArray &uvIds, const MString *uvSet=NULL)
const |
MFnMesh |
|
| getAssociatedColorSetInstances(const
MString &setName, MIntArray &instances) const |
MFnMesh |
|
| getAssociatedUVSetInstances(const
MString &uvSetName, MIntArray &instances) const |
MFnMesh |
|
| getAssociatedUVSetTextures(const
MString uvSetName, MObjectArray &textures) const |
MFnMesh |
|
| getBinaryBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MStringArray &data) const |
MFnMesh |
|
| getBinaryBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MString &data) const |
MFnMesh |
|
| getBinormals(MFloatVectorArray
&normals, MSpace::Space space=MSpace::kObject, const MString
*uvSet=NULL) const |
MFnMesh |
|
| getBlindDataAttrNames(int
blindDataId, MStringArray &longNames, MStringArray
&shortNames, MStringArray &formatNames) const |
MFnMesh |
|
| getBlindDataAttrNames(int
blindDataId, MStringArray &longNames, MStringArray
&shortNames) const |
MFnMesh |
|
| getBlindDataFaceVertexIndices(int
blindDataIndex, int &faceIndex, int &vertexIndex)
const |
MFnMesh |
|
| getBlindDataTypes(MFn::Type
compType, MIntArray &blindDataIds) const |
MFnMesh |
|
| getBoolBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, bool
&data) const |
MFnMesh |
|
| getBoolBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MIntArray &data) const |
MFnMesh |
|
| getCheckSamePointTwice(void) |
MFnMesh |
|
| getClosestNormal(const
MPoint &toThisPoint, MVector &theNormal, MSpace::Space
space=MSpace::kObject, int *closestPolygon=NULL) const |
MFnMesh |
|
| getClosestPoint(const
MPoint &toThisPoint, MPoint &theClosestPoint, MSpace::Space
space=MSpace::kObject, int *closestPolygon=NULL) const |
MFnMesh |
|
| getClosestPointAndNormal(const
MPoint &toThisPoint, MPoint &theClosestPoint, MVector
&theNormal, MSpace::Space space=MSpace::kObject, int
*closestPolygon=NULL) const |
MFnMesh |
|
| getColor(int
colorId, MColor &color, const MString *colorSet=NULL, const
MColor *defaultUnsetColor=NULL) const |
MFnMesh |
|
| getColorIndex(int
faceIndex, int localVertexIndex, int &colorIndex, const MString
*colorSet=NULL) |
MFnMesh |
|
| getColorRepresentation(const
MString &colorSet, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| getColors(MColorArray
&colors, const MString *colorSet=NULL, const MColor
*defaultUnsetColor=NULL) const |
MFnMesh |
|
| getColorSetFamilyNames(MStringArray
&familyNames) const |
MFnMesh |
|
| getColorSetNames(MStringArray
&setNames) const |
MFnMesh |
|
| getColorSetsInFamily(const
MString &familyName, MStringArray &setNames) const |
MFnMesh |
|
| getConnectedSetsAndMembers(unsigned
int instanceNumber, MObjectArray &sets, MObjectArray
&comps, bool renderableSetsOnly) const |
MFnMesh |
|
| getConnectedShaders(unsigned
int instanceNumber, MObjectArray &shaders, MIntArray
&indices) const |
MFnMesh |
|
| getConnections(MPlugArray
&array) const |
MFnDependencyNode |
|
| getCreaseEdges(MUintArray
&edgeIds, MDoubleArray &creaseData) const |
MFnMesh |
|
| getCreaseVertices(MUintArray
&vertexIds, MDoubleArray &creaseData) const |
MFnMesh |
|
| getCurrentColorSetName(MString
&setName, int instance=-1) const |
MFnMesh |
|
| getCurrentUVSetName(MString
&setName, int instance=-1) const |
MFnMesh |
|
| getDoubleBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
double &data) const |
MFnMesh |
|
| getDoubleBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MDoubleArray &data) const |
MFnMesh |
|
| getEdgeVertices(int
edgeId, int2 &vertexList) const |
MFnMesh |
|
| getFaceNormalIds(int
faceIndex, MIntArray &normals) const |
MFnMesh |
|
| getFaceUVSetNames(int
polygonId, MStringArray &setNames) const |
MFnMesh |
|
| getFaceVertexBinormal(int
faceIndex, int vertexIndex, MVector &normal, MSpace::Space
space=MSpace::kObject, const MString *uvSet=NULL) const |
MFnMesh |
|
| getFaceVertexBinormals(int
faceIndex, MFloatVectorArray &normals, MSpace::Space
space=MSpace::kObject, const MString *uvSet=NULL) const |
MFnMesh |
|
| getFaceVertexBlindDataIndex(int
faceIndex, int vertexIndex, int &blindDataIndex) const |
MFnMesh |
|
| getFaceVertexColorIndex(int
faceIndex, int localVertexIndex, int &colorIndex, const MString
*colorSet=NULL) |
MFnMesh |
|
| getFaceVertexColors(MColorArray
&colors, const MString *colorSet=NULL, const MColor
*defaultUnsetColor=NULL) |
MFnMesh |
|
| getFaceVertexNormal(int
faceIndex, int vertexIndex, MVector &normal, MSpace::Space
space=MSpace::kObject) const |
MFnMesh |
|
| getFaceVertexNormals(int
faceIndex, MFloatVectorArray &normals, MSpace::Space
space=MSpace::kObject) const |
MFnMesh |
|
| getFaceVertexTangent(int
faceIndex, int vertexIndex, MVector &tangent, MSpace::Space
space=MSpace::kObject, const MString *uvSet=NULL) const |
MFnMesh |
|
| getFaceVertexTangents(int
faceIndex, MFloatVectorArray &tangents, MSpace::Space
space=MSpace::kObject, const MString *uvSet=NULL) const |
MFnMesh |
|
| getFloatBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
float &data) const |
MFnMesh |
|
| getFloatBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MFloatArray &data) const |
MFnMesh |
|
| getHoles(MIntArray
&holeInfoArray, MIntArray &holeVertexArray, MStatus
*ReturnStatus=NULL) |
MFnMesh |
|
| getIntBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, int
&data) const |
MFnMesh |
|
| getIntBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MIntArray &data) const |
MFnMesh |
|
| getInvisibleFaces(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| getNormalIds(MIntArray
&normalIdCounts, MIntArray &normalIds) const |
MFnMesh |
|
| getNormals(MFloatVectorArray
&normals, MSpace::Space space=MSpace::kObject) const |
MFnMesh |
|
| getPath(MDagPath
&path) const |
MFnDagNode |
|
| getPlugsAlias(const
MPlug &plug, MString &aliasName, MStatus
*ReturnStatus=NULL) |
MFnDependencyNode |
|
| getPoint(int
vertexId, MPoint &pos, MSpace::Space space=MSpace::kObject)
const |
MFnMesh |
|
| getPointAtUV(int
polygonId, MPoint &theClosestPoint, float2 &uvPoint,
MSpace::Space space=MSpace::kObject, const MString *uvSet=NULL,
float tolerance=0.0) |
MFnMesh |
|
| getPoints(MFloatPointArray
&vertexArray, MSpace::Space space=MSpace::kObject) const |
MFnMesh |
|
| getPoints(MPointArray
&vertexArray, MSpace::Space space=MSpace::kObject) const |
MFnMesh |
|
| getPolygonNormal(int
polygonId, MVector &normal, MSpace::Space
space=MSpace::kObject) const |
MFnMesh |
|
| getPolygonTriangleVertices(int
polygonId, int triangleId, int triangleVertices[3]) const |
MFnMesh |
|
| getPolygonUV(int
polygonId, int vertexIndex, float &u, float &v, const
MString *uvSet=NULL) const |
MFnMesh |
|
| getPolygonUVid(int
polygonId, int vertexIndex, int &uvId, const MString
*uvSet=NULL) const |
MFnMesh |
|
| getPolygonVertices(int
polygonId, MIntArray &vertexList) const |
MFnMesh |
|
| getRawNormals(MStatus
*) const |
MFnMesh |
|
| getRawPoints(MStatus
*) const |
MFnMesh |
|
| getSmoothMeshDisplayOptions(MMeshSmoothOptions
&options) const |
MFnMesh |
|
| getStringBlindData(MFn::Type
compType, int blindDataId, MString attrName, MIntArray
&compIDs, MStringArray &data) const |
MFnMesh |
|
| getStringBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MString &data) const |
MFnMesh |
|
| getTangentId(int
faceIndex, int vertexIndex, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| getTangents(MFloatVectorArray
&normals, MSpace::Space space=MSpace::kObject, const MString
*uvSet=NULL) const |
MFnMesh |
|
| getTriangles(MIntArray
&triangleCounts, MIntArray &triangleVertices) const |
MFnMesh |
|
| getUV(int
uvId, float &u, float &v, const MString *uvSet=NULL)
const |
MFnMesh |
|
| getUVAtPoint(MPoint
&pt, float2 &uvPoint, MSpace::Space space=MSpace::kObject,
const MString *uvSet=NULL, int *closestPolygon=NULL) |
MFnMesh |
|
| getUVs(MFloatArray
&uArray, MFloatArray &vArray, const MString *uvSet=NULL)
const |
MFnMesh |
|
| getUVSetFamilyNames(MStringArray
&familyNames) const |
MFnMesh |
|
| getUVSetNames(MStringArray
&setNames) const |
MFnMesh |
|
| getUVSetsInFamily(const
MString &familyName, MStringArray &setNames) const |
MFnMesh |
|
| getUvShellsIds(MIntArray
&uvShellIds, unsigned int &nbUvShells, const MString
*uvSet=NULL) const |
MFnMesh |
|
| getVertexColors(MColorArray
&colors, const MString *colorSet=NULL, const MColor
*defaultUnsetColor=NULL) |
MFnMesh |
|
| getVertexNormal(int
vertexId, MVector &normal, MSpace::Space space=MSpace::kObject)
const |
MFnMesh |
|
| getVertexNormal(int
vertexId, bool angleWeighted, MVector &normal, MSpace::Space
space=MSpace::kObject) const |
MFnMesh |
|
| getVertexNormals(bool
angleWeighted, MFloatVectorArray &normals, MSpace::Space
space=MSpace::kObject) const |
MFnMesh |
|
| getVertices(MIntArray
&vertexCount, MIntArray &vertexList) const |
MFnMesh |
|
| globalIntersectionAcceleratorsInfo() |
MFnMesh |
[static] |
| hasAlphaChannels(const
MString &colorSet, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| hasAttribute(const
MString &name, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| hasBlindData(MFn::Type
compType, int blindDataId, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| hasBlindData(MFn::Type
compType, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| hasBlindData(int
compID, MFn::Type compType, int blindDataId, MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| hasBlindData(int
compID, MFn::Type compType, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| hasBlindDataComponentId(int
compID, MFn::Type compType, int blindDataId, MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| hasBlindDataComponentId(int
compID, MFn::Type compType, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| hasChild(const
MObject &node, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| hasColorChannels(const
MString &colorSet, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| hasObj(MFn::Type)
const |
MFnBase |
|
| hasObj(const
MObject &) const |
MFnBase |
|
| hasParent(const
MObject &node, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| hasUniqueName(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| inModel(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| instanceCount(bool
total, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| intersect(const
MPoint &raySource, const MVector &rayDirection, MPointArray
&points, double tolerance=1.0e-10, MSpace::Space
space=MSpace::kObject, MIntArray *polygonIds=NULL, MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| intersect(MPoint
&raySource, MVector &rayDirection, MPointArray &points,
MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| intersect(const
MPoint &raySource, const MVector &rayDirection, MPointArray
&points, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| inUnderWorld(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| isBlindDataTypeUsed(int
blindDataId, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| isChildOf(const
MObject &node, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| isColorClamped(const
MString &colorSet, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| isColorSetPerInstance(const
MString &name, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| isDefaultNode(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| isEdgeSmooth(int
edgeId, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| isFlagSet(unsigned
int flag, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| isFromReferencedFile(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| isInstanceable(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| isInstanced(bool
indirect=true, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| isInstancedAttribute(const
MObject &attr, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| isIntermediateObject(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| isLocked(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| isNewAttribute(const
MObject &attr, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| isNormalLocked(int
normalId, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| isParentOf(const
MObject &node, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| isPolygonConvex(int
faceIndex, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| isShared(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| isUVSetPerInstance(const
MString &name, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
|
kAlpha enum value |
MFnMesh |
|
|
kDifference enum value |
MFnMesh |
|
|
kInternalPoint enum value |
MFnMesh |
|
|
kIntersection enum value |
MFnMesh |
|
|
kInvalid enum value |
MFnMesh |
|
|
kInvalidAttr enum value |
MFnDependencyNode |
|
|
kLocalDynamicAttr enum value |
MFnDependencyNode |
|
|
kNextPos enum value |
MFnDagNode |
|
|
kNormalAttr enum value |
MFnDependencyNode |
|
|
kOnEdge enum value |
MFnMesh |
|
|
kRGB enum value |
MFnMesh |
|
|
kRGBA enum value |
MFnMesh |
|
|
kTimerInvalidState enum value |
MFnDependencyNode |
|
|
kTimerMetric_callback enum value |
MFnDependencyNode |
|
|
kTimerMetric_callbackNotViaAPI enum value |
MFnDependencyNode |
|
|
kTimerMetric_callbackViaAPI enum value |
MFnDependencyNode |
|
|
kTimerMetric_compute enum value |
MFnDependencyNode |
|
|
kTimerMetric_computeDuringCallback enum value |
MFnDependencyNode |
|
|
kTimerMetric_computeNotDuringCallback enum value |
MFnDependencyNode |
|
|
kTimerMetric_dirty enum value |
MFnDependencyNode |
|
|
kTimerMetric_draw enum value |
MFnDependencyNode |
|
|
kTimerMetric_fetch enum value |
MFnDependencyNode |
|
|
kTimerOff enum value |
MFnDependencyNode |
|
|
kTimerOn enum value |
MFnDependencyNode |
|
|
kTimerType_count enum value |
MFnDependencyNode |
|
|
kTimerType_inclusive enum value |
MFnDependencyNode |
|
|
kTimerType_self enum value |
MFnDependencyNode |
|
|
kTimerUninitialized enum value |
MFnDependencyNode |
|
|
kUnion enum value |
MFnMesh |
|
| lockFaceVertexNormals(MIntArray
&faceList, MIntArray &vertexList) |
MFnMesh |
|
| lockVertexNormals(MIntArray
&vertexList) |
MFnMesh |
|
| MAttrClass
enum name |
MFnDependencyNode |
|
| MColorRepresentation
enum name |
MFnMesh |
|
| MdgTimerMetric
enum name |
MFnDependencyNode |
|
| MdgTimerState
enum name |
MFnDependencyNode |
|
| MdgTimerType
enum name |
MFnDependencyNode |
|
| MFnDagNode() |
MFnDagNode |
|
| MFnDagNode(MObject
&object, MStatus *ret=NULL) |
MFnDagNode |
|
| MFnDagNode(const
MDagPath &object, MStatus *ret=NULL) |
MFnDagNode |
|
| MFnDagNode(const
MObject &object, MStatus *ret=NULL) |
MFnDagNode |
|
| MFnDependencyNode() |
MFnDependencyNode |
|
| MFnDependencyNode(MObject
&object, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| MFnDependencyNode(const
MObject &object, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| MFnMesh() |
MFnMesh |
|
| MFnMesh(MObject
&object, MStatus *ReturnStatus=NULL) |
MFnMesh |
|
| MFnMesh(const
MDagPath &object, MStatus *ret=NULL) |
MFnMesh |
|
| MFnMesh(const
MObject &object, MStatus *ret=NULL) |
MFnMesh |
|
| model(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| name(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| numColors(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| numColors(const
MString &colorSet, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| numColorSets(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| numEdges(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| numFaceVertices(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| numNormals(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| numPolygons(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| numUVs(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| numUVs(const
MString &uvSet, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| numUVSets(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| numVertices(MStatus
*ReturnStatus=NULL) const |
MFnMesh |
|
| object(MStatus
*ReturnStatus=NULL) const |
MFnBase |
|
| objectColor(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| onBoundary(int
polygonId, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| parent(unsigned
int i, MStatus *ReturnStatus=NULL) const |
MFnDagNode |
|
| parentCount(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| parentNamespace(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| partialPathName(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| pluginName(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| plugsAlias(const
MPlug &plug, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| polygonVertexCount(int
polygonId, MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| removeAttribute(const
MObject &attr, MAttrClass type=kLocalDynamicAttr) |
MFnDependencyNode |
|
| removeChild(MObject
&child) |
MFnDagNode |
|
| removeChildAt(unsigned
int index) |
MFnDagNode |
|
| removeFaceColors(MIntArray
&faceList) |
MFnMesh |
|
| removeFaceVertexColors(MIntArray
&faceList, MIntArray &vertexList) |
MFnMesh |
|
| removeVertexColors(MIntArray
&vertexList) |
MFnMesh |
|
| renameUVSet(const
MString &origName, const MString &newName, MDGModifier
*modifier=NULL) |
MFnMesh |
|
| reorderedAttribute(unsigned
int index, MStatus *ReturnStatus=NULL) const |
MFnDependencyNode |
|
| setAlias(const
MString &alias, const MString &name, const MPlug &plug,
bool add=true, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| setBinaryBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MString data) |
MFnMesh |
|
| setBinaryBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MString data) |
MFnMesh |
|
| setBinaryBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MStringArray &data) |
MFnMesh |
|
| setBinaryBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, char
*data, int length) |
MFnMesh |
|
| setBoolBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, bool
data) |
MFnMesh |
|
| setBoolBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, bool data) |
MFnMesh |
|
| setBoolBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MIntArray &data) |
MFnMesh |
|
| setCheckSamePointTwice(bool
check=true) |
MFnMesh |
|
| setColor(int
colorId, const MColor &color, const MString
*colorSet=NULL) |
MFnMesh |
|
| setColor(int
colorId, const MColor &color, const MString *colorSet,
MColorRepresentation rep) |
MFnMesh |
|
| setColors(const
MColorArray &colors, const MString *colorSet=NULL) |
MFnMesh |
|
| setColors(const
MColorArray &colors, const MString *colorSet,
MColorRepresentation rep) |
MFnMesh |
|
| setCreaseEdges(const
MUintArray &edgeIds, const MDoubleArray &creaseData) |
MFnMesh |
|
| setCreaseVertices(const
MUintArray &vertexIds, const MDoubleArray &creaseData) |
MFnMesh |
|
| setCurrentColorSetName(const
MString &setName, MDGModifier *modifier=NULL, MSelectionList
*currentSelection=NULL) |
MFnMesh |
|
| setCurrentUVSetName(const
MString &setName, MDGModifier *modifier=NULL, MSelectionList
*currentSelection=NULL) |
MFnMesh |
|
| setDoNotWrite(bool
flag) |
MFnDependencyNode |
|
| setDoubleBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
double data) |
MFnMesh |
|
| setDoubleBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, double data) |
MFnMesh |
|
| setDoubleBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MDoubleArray &data) |
MFnMesh |
|
| setEdgeSmoothing(int
edgeId, bool smooth=true) |
MFnMesh |
|
| setFaceColor(MColor
&color, int index) |
MFnMesh |
|
| setFaceColor(MColor
&color, int index, MColorRepresentation rep) |
MFnMesh |
|
| setFaceColors(MColorArray
&colors, MIntArray &faceList) |
MFnMesh |
|
| setFaceColors(MColorArray
&colors, MIntArray &faceList, MColorRepresentation
rep) |
MFnMesh |
|
| setFaceVertexColor(MColor
&color, int faceIndex, int vertexIndex, MDGModifier
*modifier=NULL) |
MFnMesh |
|
| setFaceVertexColor(MColor
&color, int faceIndex, int vertexIndex, MDGModifier *modifier,
MColorRepresentation rep) |
MFnMesh |
|
| setFaceVertexColor(int
faceIndex, int localVertexIndex, MColor &color, MDGModifier
*modifier=NULL) |
MFnMesh |
|
| setFaceVertexColor(int
faceIndex, int localVertexIndex, MColor &color, MDGModifier
*modifier, MColorRepresentation rep) |
MFnMesh |
|
| setFaceVertexColors(MColorArray
&colors, MIntArray &faceList, MIntArray &vertexList,
MDGModifier *modifier=NULL) |
MFnMesh |
|
| setFaceVertexColors(MColorArray
&colors, MIntArray &faceList, MIntArray &vertexList,
MDGModifier *modifier, MColorRepresentation rep) |
MFnMesh |
|
| setFaceVertexNormal(MVector
&normal, int faceIndex, int vertexIndex, MSpace::Space
space=MSpace::kObject, MDGModifier *modifier=NULL) |
MFnMesh |
|
| setFaceVertexNormals(MVectorArray
&normalArray, MIntArray &faceList, MIntArray
&vertexList, MSpace::Space space=MSpace::kObject) |
MFnMesh |
|
| setFlag(unsigned
int flag, bool state) |
MFnDependencyNode |
|
| setFloatBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
float data) |
MFnMesh |
|
| setFloatBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, float data) |
MFnMesh |
|
| setFloatBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MFloatArray &data) |
MFnMesh |
|
| setInstanceable(const
bool how) |
MFnDagNode |
|
| setIntBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName, int
data) |
MFnMesh |
|
| setIntBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, int data) |
MFnMesh |
|
| setIntBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MIntArray &data) |
MFnMesh |
|
| setIntermediateObject(bool
isIntermediate) |
MFnDagNode |
|
| setInvisibleFaces(const
MUintArray &faceIds, bool makeVisible=false) |
MFnMesh |
|
| setIsColorClamped(const
MString &colorSet, bool clamped) |
MFnMesh |
|
| setLocked(bool
locked) |
MFnDependencyNode |
|
| setName(const
MString &name, MStatus *ReturnStatus=NULL) |
MFnDependencyNode |
|
| setNormals(MFloatVectorArray
&normals, MSpace::Space space=MSpace::kObject) |
MFnMesh |
|
| setObject(const
MDagPath &path) |
MFnDagNode |
[virtual] |
| setObject(MObject
&object) |
MFnDagNode |
[virtual] |
| setObject(const
MObject &object) |
MFnDagNode |
[virtual] |
| setObjectColor(int
color) |
MFnDagNode |
|
| setPoint(int
vertexId, const MPoint &pos, MSpace::Space
space=MSpace::kObject) |
MFnMesh |
|
| setPoints(MFloatPointArray
&vertexArray, MSpace::Space space=MSpace::kObject) |
MFnMesh |
|
| setPoints(MPointArray
&vertexArray, MSpace::Space space=MSpace::kObject) |
MFnMesh |
|
| setSmoothMeshDisplayOptions(const
MMeshSmoothOptions &options) |
MFnMesh |
|
| setSomeColors(const
MIntArray &colorIds, const MColorArray &colors, const
MString *colorSet=NULL) |
MFnMesh |
|
| setSomeColors(const
MIntArray &colorIds, const MColorArray &colors, const
MString *colorSet, MColorRepresentation rep) |
MFnMesh |
|
| setSomeUVs(const
MIntArray &uvIds, const MFloatArray &uArray, const
MFloatArray &vArray, const MString *uvSet=NULL) |
MFnMesh |
|
| setStringBlindData(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MString data) |
MFnMesh |
|
| setStringBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MString data) |
MFnMesh |
|
| setStringBlindData(MIntArray
&compIDs, MFn::Type compType, int blindDataId, MString
attrName, MStringArray &data) |
MFnMesh |
|
| setUseObjectColor(bool
useObjectColor) |
MFnDagNode |
|
| setUV(int
uvId, float u, float v, const MString *uvSet=NULL) |
MFnMesh |
|
| setUVs(const
MFloatArray &uArray, const MFloatArray &vArray, const
MString *uvSet=NULL) |
MFnMesh |
|
| setVertexColor(MColor
&color, int index, MDGModifier *modifier=NULL) |
MFnMesh |
|
| setVertexColor(MColor
&color, int index, MDGModifier *modifier, MColorRepresentation
rep) |
MFnMesh |
|
| setVertexColors(MColorArray
&colors, MIntArray &vertexList, MDGModifier
*modifier=NULL) |
MFnMesh |
|
| setVertexColors(MColorArray
&colors, MIntArray &vertexList, MDGModifier *modifier,
MColorRepresentation rep) |
MFnMesh |
|
| setVertexNormal(MVector
&normal, int vertexIndex, MSpace::Space space=MSpace::kObject,
MDGModifier *modifier=NULL) |
MFnMesh |
|
| setVertexNormals(MVectorArray
&normalArray, MIntArray &vertexList, MSpace::Space
space=MSpace::kObject) |
MFnMesh |
|
| sortIntersectionFaceTriIds(MIntArray
*faceIds, MIntArray *triIds) |
MFnMesh |
|
| split(MIntArray
&placements, MIntArray &edgeList, MFloatArray
&edgeFactors, MFloatPointArray &internalPoints) |
MFnMesh |
|
| SplitPlacement
enum name |
MFnMesh |
|
| stringBlindDataComponentId(int
compID, MFn::Type compType, int blindDataId, MString attrName,
MStatus *ReturnStatus=NULL) const |
MFnMesh |
|
| subdivideEdges(MIntArray
&edgeList, int divisionCount) |
MFnMesh |
|
| subdivideFaces(MIntArray
&faceList, int divisionCount) |
MFnMesh |
|
| syncObject() |
MFnMesh |
|
| transformationMatrix(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| type()
const |
MFnMesh |
[virtual] |
| typeId(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| typeName(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| uniformGridParams(int
xDiv, int yDiv, int zDiv) |
MFnMesh |
[static] |
| unlockFaceVertexNormals(MIntArray
&faceList, MIntArray &vertexList) |
MFnMesh |
|
| unlockVertexNormals(MIntArray
&vertexList) |
MFnMesh |
|
| updateSurface() |
MFnMesh |
|
| userNode(MStatus
*ReturnStatus=NULL) const |
MFnDependencyNode |
|
| usingObjectColor(MStatus
*ReturnStatus=NULL) const |
MFnDagNode |
|
| ~MFnBase() |
MFnBase |
[virtual] |
| ~MFnDagNode() |
MFnDagNode |
[virtual] |
| ~MFnDependencyNode() |
MFnDependencyNode |
[virtual] |
| ~MFnMesh() |
MFnMesh |
[virtual] |