The 3D
               View shows the following from an arbitrary viewpoint:
         
         
            - Cameras
            
 
            - Tracking information
               
                  - Point Labels,
                     showing the point names.
                  
 
                  - 3D Markers,
                     or 3D Helpers, displaying the estimated 3D points as customizable
                     3D Helpers (cones, pyramids, crosses). A link is drawn between the
                     2D reprojections and the corresponding 3D points if available.
                  
 
                  - Manipulator Axes
 
                  - A 3D planar Grid
 
                  - Non-physical objects: Lights and Relations
 
                  - Built-in contours
                  
 
                  - The estimated Camera Path
 
               
             
            - The reference coordinate system
            
 
            - 3D objects created directly in MatchMover
               or imported. See 
                        Working with 3D objects.
            
 
         
         The default 3D
               View is in the Free Camera mode
            with the image plane displayed. By clicking on the image plane,
            you are able to tweak its displayed depth by using the displayed
            translation manipulator.
         
         Toggle
            the image plane display by selecting Display > Background
               Image.
         
         In the 3D
               View window you can switch to Lock on Camera mode.
            See 
                     Lock on Camera mode.
            The view constrains the camera to see the image as the background.
         
         When you place a 3D object
            within the 3D View window, MatchMover provides
            manipulators that you can use to edit them. See 
                     Editing 3D primitives and objects.
         
         NoteTo change the color of the 3D View background,
               the camera, or the camera path, select Edit > Preferences,
               click the Color tab in the User
                  Preferences window, and change the color of the corresponding
               sample box.
            
          
         
         You can create tracks
            in the 3D View in the same way as in
            the 2D View. See 
                     Working in 3D mode.
         
         Displaying the 3D View attributes
            
            By default the 3D
                  View shows a grid and axes with a perspective viewing,
               the camera path with its corresponding image plane, and the reconstructed
               points. 
            
            You can display or hide
               points’ attributes by either:
            
            
               - Selecting Display from the
                  main menu then clicking on the attribute in the pop-up menu.
               
 
               - Right-clicking in the 3D
                     View and selecting Display and
                  an attribute from the pop-up menu. 
               
 
            
            For Point
                  Labels and 3D Marker Styles attributes, a
               single diamond defines that the attribute is displayed for the selected
               point. 
            
            If you click again, two
               diamonds appear beside the attribute defining that the selected
               attribute is displayed for all points. 
            
            No diamonds means that
               this attribute is not displayed.
            
            For all other options,
               a check mark beside the option indicates that the option is active.
               Clicking the option again hides the check mark and deactivates it.
            
            You can also toggle the
               3D object display in the Display menu:
            
            
               - Flat shading
               
 
               - Wireframe. A
                  backface culling option for wireframe mode also exists in the Display menu.
               
 
               - Transparent
 
               - Texture mode.
               
 
            
            TipThe default shading
                  is smooth. See the Preferences window to change it
                  to real flat shading. 
               
             
            Select Display
                  > Inliners to show only the 3D points that are defined
               in 2D at the current frame.
            
          
         Changing the number of
               wireframe divisions 
            
            You can change the number
               of divisions in the wireframe of a selected object in the 3D
                  View mode.
            
            
               - Select the Project tab
                  in the Parameters window.
               
 
               - Enter a number in the 3D
                     Primitive Resolution text field. A smaller number reduces
                  the size of the intervals in the wireframe grid; a greater number
                  decreases their size. 
               
 
            
          
         Changing the size and shape
               of the 3D Helpers
            
            To change the size of
               the 3D helpers:
            
            
               - Select the Project tab
                  in the Parameters window.
               
 
               - Select a 3D Helper Shape from Cone, Pyramid, or Cross.
                  Select Cross for a better feedback of
                  the 3D helpers’ orientation.
               
 
               - Enter a number in the 3D
                     Helper Size text field. A smaller number reduces the
                  size of the 3D Helpers; a greater number increase their size.
                  
NoteTo change the color
                        of a 3D point or the selected 3D point, select Edit
                           > Preferences, click the Color tab in
                        the User Preferences window, and change
                        the color of the corresponding sample box.
                     
                   
                
            
          
         Changing the Grid Step
            
            By
               default, the 3D Grid Step has a value of 10.
               You can change this value in the Subdivisions text
               field in the Project tab in the Parameters
               window. 
            
          
         Lock on Camera mode
            
            The Lock
                  on Camera mode allows you to insert virtual objects and
               constrains the computed camera to view the image sequence as the
               background. 
            
            It can be considered
               as a 2D view with superimposed 3D objects.
            
            The Lock
                  On Camera mode allows you to display the same attributes
               as the Free Camera mode.
            
            To lock on a camera:
            
            
               - Make sure that you are in the 3D mode.
               
 
               - Do one of the following:
                  
                     - Select View > Lock On Camera.
                     
 
                     - Right-click in the 3D View window and
                        select Lock On Camera from the pop-up menu.
                     
 
                     - Click the Lock on Camera icon
                         
 in the
                        Navigation toolbar.
                      
                  
                  NoteAs the Lock
                           on Camera mode includes the image sequence, you are viewing
                        the scene from the position of the estimated camera. Unlike the Free
                           Camera mode, you cannot rotate or the scene to view it
                        from a different position.
                     
                   
                
            
          
         Navigating in the 3D View
            
            You can access the navigation
               options in the 3D View in the View menu
               or in the Navigation toolbar located at the bottom of the Workspace.
            
            Use the slider to scroll
               through the images.
            
            Alternatively, you can
               use the following shortcuts and dragging the pointer.
            
               
                  
                     
                     
                     
                     
                        | Action | 
                        Shortcut | 
                        Pointer | 
                     
                     
                        Changes the current time 
                         | 
                        Ctrl+click 
                         | 
                            
                            
                         | 
                     
                     
                        Dolly 
                         | 
                        Alt+Ctrl+click 
                         | 
                           
                            
                         | 
                     
                     
                        Fit to rectangle 
                         | 
                        Alt+Shift+click 
                         | 
                           
                            
                         | 
                     
                     
                        Move to next frame 
                         | 
                        Ctrl+right arrow 
                         | 
                         - 
                         | 
                     
                     
                        Move to previous frame 
                         | 
                        Ctrl+left arrow 
                         | 
                         - 
                         | 
                     
                     
                        Orbit in the Free Camera mode 
                         | 
                        Alt+right-click  
                         | 
                            
                            
                         | 
                     
                     
                        Pan 
                         | 
                        Alt+click (or scroll bars) 
                         | 
                           
                            
                         | 
                     
                     
                        Zoom 
                         | 
                        Alt+Ctrl+right-click
                              (or “+” or “-”)
                            
                         | 
                            
                            
                         | 
                     
                  
               
             
            NoteBy right-clicking
                  in the 3D View, you can turn the camera toward the selected item by selecting View
                     > Look At from the pop-up menu.