nMesh > Paint Texture Properties
 
 
 

Makes the Paint nCloth Attributes Tool your current tool. With this tool, you can paint any of the available properties on an nCloth object to create a texture map. The nCloth property values you paint are stored to a texture file on disk.

Select a property from the submenu: Collide Strength, Thickness, Bounce, Friction, Stickiness, Mass, Stretch, Bend, Wrinkle, Rigidity, Deformability, Input Attract.

If you select a property’s , the Paint nCloth Attributes Tool settings appear. For more information about this tool’s settings see 3D Paint Tool.