Due to some technical changes in the core functionality, it is necessary to convert/update files from earlier versions of cMuscleSystem before they work with Maya Muscle. See Re-Initialize setup data on Maya Muscle.
You may encounter this issue as you test your rig or scrub time to test Jiggle in your rig file. Try deleting the Jiggle cache for all muscles: Delete a muscle Jiggle cache. This removes Jiggle cache information from the rig, so that it can be cleanly set in the referenced rig animation file. You may not see this error until you animate and reload the animation file with the referenced rig.
To manually disconnect muscles