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Creating a Distance constraint
Lesson 2: Solving with survey data
Registering a solution
Creating a Plane constraint
In addition to the space
between locators, you may want them to be repositioned within the
scene. For example, you may want the flower locators in the solution
to rest on top of the perspective view grid, just as the flowers
in the shot rest on the ground. In the current solution, the flower
locators rest below the grid.
A convenient way to bring points onto the
grid is to use a Plane constraint, which aligns
locators onto a plane.
To create a Plane constraint for the
ground
- Choose Plane from
the Constraint Type menu.
- Select the following track points in
the Outliner under clip1TrackedPointVisibilityGroup >
clip1TrackedPointGroup:
- flower1
- fenceCorner
- flower2
- tileInFront
In the shot, these points
correspond to points on the ground.
- Click Create. Live places
the Plane constraint on the perspective view grid by default.
- In the Solve Survey control
panel, change the Name setting to ground. Because
you will later create another Plane constraint,
you should give this constraint a unique name.