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Rendering particles
Rendering particles
Use the Particle Cloud shader
Hardware rendered particles
Hardware rendering makes
use of your computer’s graphics hardware, and is much faster than
software rendering. However, the quality of hardware rendered images
may not always be as high as software rendered images.
If your scene contains
hardware particles and you want to software render the scene, you
must do the following:
- Software render your scene. The hardware
particles won’t appear in the software-rendered scene. See Rendering
“Rendering a frame” and “Rendering an animation.”
- Hardware render the hardware particles.
See
To prepare to preview or render hardware particles.
- Composite the two sets of rendered images
using a compositing software.
For more information,
see the following topics: