After you have rendered hardware particles, you can view them either from within Maya or from a Terminal, UNIX shell or a DOS window.
To view hardware rendered particles from within Maya
The hardware rendered particles are displayed in an Fcheck display window. See the online documentation for Fcheck.
The play repeats continuously unless you specify otherwise with an fcheck option. You can specify Fcheck options.
You can play more than one sequence at time, up to the limitations of your workstation’s memory.
See the online documentation for Overview of FCheck in the Rendering Utilities guide for more information on FCheck options.
To view hardware rendered particles from a UNIX shell or DOS window
fcheck <image>
fcheck fire
The hardware rendered particles are displayed in an FCheck display window. See Overview of FCheck in the Rendering Utilities guide.
To view hardware rendered particles from a Mac OS X FCheck window
The hardware rendered particles are displayed in an fcheck display window. See Overview of FCheck in the Rendering Utilities guide.