The following are the
attributes of the cMuscleDirection node:
Strength
Controls the strength
of the effect cMuscleDirection has on the points. This is an effect
on top of the existing painted weights. Values higher than 1 only
alter the effect if two or more cMuscleDirection nodes are competing
over the same points.
Falloff Inner/Falloff Outer
These control the display of
the node. They have no effect on the output surface.
Type
Sets the type of push
the direction gives.
vector
Provides a basic slide push
along one direction, indicated by the arrow on the cMuscleDirection node.
radial
Changes the node so the push
is outward from a center line, more like a capsule or several rings.
Length
For radial mode,
controls the length the cMuscleDirection displays as.
Dir Axis
Sets which axis the direction
node uses. For Vector mode, this axis is the one used to control
the direction of the slide. For Radial mode, this is the primary
center line axis from which the direction radially pushes out.
Lock Dir Wt
For paint weights, this sets
the weights for this node to be locked. This setting is not usually
edited by hand.
Draw
Controls whether the locator
draws in the viewport.
Highlight
Controls whether or not the
locator shows its true colors or the Maya default colors when selected.
N Sides
Sets the level of detail
of the drawing. This has no effect on the output result of the skin.
Higher values cause the wireframe to look smoother but draw slower.
In Color/Out Color
Set the wireframe color
of the inner and outer drawing parts of the cMuscleDirection locator.
(This can be accessed in the Attribute Editor when
the cMuscleDirection node is selected.)