This example will show you how to use nCloth to simulate a soda can being crushed.
This is the base model for the can and the input mesh for your rigid nCloth.
To make the soda can model nCloth.
The soda can is now configured to react like an aluminum can. You can now crush it.
A polygon cube appears at the origin. The cube is obscured by the can when it is initially created.
As you move the cube down the can deforms. You can experiment by hitting the can from the side or on an angle to see different deformations. If you find the animation is resetting before you can experiment completely, increase the playback end time.