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Home: Autodesk Maya Online Help
Setting up hair collisions
Lesson 1: Creating a basic hairstyle
Modifying hair attributes
Rendering the hair
When
you modify hair attributes, many of these changes are not visible
in the scene view; the Paint Effects hair
must be rendered in the Maya Software renderer.
In the next steps you render Marion’s hair as it is now, which allows you
to see what aspects of the hair need work to make it look more realistic. Before
rendering, be sure to set the appropriate Render Settings.
To render Paint Effects hair
using the Maya Software renderer
- Modify the Render Settings for Paint
Effects.
- Click the Render Settings button
on the Status Line. The Render Settings window
appears.
- Select Maya Software from
the Render using drop-down list.
- In
the Maya Software tab, go to the Paint
Effects Rendering Options section and turn on Oversample and Oversample
post filter. These help achieve a better look for the Paint
Effects rendering. The option Enable stroke rendering
is already on by default.
- Click Close to
close the Render Settings window.
- Before rendering be sure to display the
hair system’s Current Position (
Hair > Display >
Current Position).
- Click the Render Current Frame button
on the Status Line.
The hair model is rendered
and should look something like the image below.