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Use Adobe Photoshop files in Maya
Use Adobe Photoshop files in Maya
Create a PSD file with layer sets from within Maya
Use PSD Networks as textures
in Maya
The PSD File node lets
you use a PSD file as a texture network in Maya. It is similar to
Maya’s File texture node, but it’s for PSD files only.
By default, Maya links
a PSD file to the composite image, which is included in the PSD
file. Maya can only read image and vector layers, so when the PSD node
is linked to Adobe Photoshop’s composite image (it is by default),
Maya supports anything that Adobe Photoshop supports, including
(for example) layer styles, adjustment layers, text, and so on.
However, you can choose
to link the PSD node to a layer set instead, in which case layer
styles and adjustment layers are not supported and should be rasterized
before the PSD file is read in Maya.
The advantage of PSD files
with layer sets
PSD files with layer
sets facilitate iterative painting:
- Adobe Photoshop artists can add, modify,
or delete any number of layers within a layer set while maintaining
the connections in Maya (see also
Create a PSD file with layer sets from within Maya).
- Maya artists can convert a PSD node to
a Layered Texture, and see the layer
sets as multiple PSD File Textures connected
to a layered texture in Hypershade.
NoteMaya treats all layers
within a layer set as a single flattened image.
To use an existing PSD file in Maya
- In Hypershade,
load your PSD image file with the new PSD File Texture node
(Create > 2D textures > PSD File).
The PSD file is linked
to Adobe Photoshop’s composite image.
- If the file has multiple mask channels,
you can choose which one to see. Select the mask from the Alpha
to Use attribute in the Attribute Editor.
- If the PSD file has layer sets, you can
choose a layer set to link to. Select the layer from the Link
to Layer Set attribute in the Attribute Editor.
- As with any File Texture in
Maya, you can set any PSD File Texture attributes.
See
File Attributes.
To
convert an existing Adobe Photoshop File Texture with
layer sets to a Layered Texture
- In Hypershade,
do one of the following:
- To see the multiple layer sets connected
to the layered texture, regraph the layered texture.