#include "mi_shader_if.h"
Go to the source code of this file.
Namespaces | |
namespace | mi |
namespace | mi::shader_v3 |
Classes | |
class | mi::shader_v3::Framebuffer |
Framebuffer class. More... | |
class | mi::shader_v3::Access_fb |
Smart pointer to access Framebuffer class, no editing. More... | |
class | mi::shader_v3::Edit_fb |
Smart pointer to access Framebuffer class for editing. More... |
This file provides interfaces that allow interaction with frame buffers.
shader_framebuffer.h is included by mi_shader_if.h, which in turn is included from shader.h if the shader is compiled as C++ code. A shader does not need to include this file directly.
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