#include <shader_map.h>
Public Types | |
enum | Status_code |
all the status codes. | |
Public Member Functions | |
Map_status () | |
constructor, initializes to OK. | |
Map_status (Status_code status) | |
constructor from a Status_code. | |
Map_status (const Map_status &status) | |
copy constructor. | |
Map_status & | operator= (const Status_code &rhs) |
copy assignment operator (Status_code). | |
Map_status & | operator= (const Map_status &rhs) |
copy assignment operator (Map_status). | |
bool | operator== (const Status_code rhs) const |
equality operator (Status_code). | |
bool | operator== (const Map_status &rhs) const |
equality operator (Map_status). | |
bool | operator!= (const Status_code rhs) const |
inequality operator (Status_code). | |
bool | operator!= (const Map_status &rhs) const |
inequality operator (Map_status). | |
bool | is_ok () const |
returns if the status is OK or not. | |
Status_code | status () const |
returns the status code as Status_code. |
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constructor from a Status_code.
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copy constructor.
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returns if the status is OK or not.
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inequality operator (Map_status).
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inequality operator (Status_code).
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copy assignment operator (Map_status).
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copy assignment operator (Status_code).
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equality operator (Map_status).
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equality operator (Status_code).
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returns the status code as Status_code.
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