#include <shader_map.h>
Public Member Functions | |
virtual Map_base * | operator-> ()=0 |
dereference operator. | |
virtual void | release () const =0 |
deletes the object and releases the map. | |
virtual miTag | get_tag () const =0 |
returns the tag of the map in the DB. | |
virtual miTag | store ()=0 |
stores the map in the DB (if not in the DB already). |
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returns the tag of the map in the DB.
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dereference operator.
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stores the map in the DB (if not in the DB already).
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