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Publish or unpublish attributes
Editing Assets
Publish swatch attributes
Publish ramp attributes
With
the Asset Editor publishing method,
you can also publish ramp attributes (for example, the penumbra
attribute of a volume light). Once you publish a ramp, the appropriate
ramp appears in the container’s Attribute Editor.
For more information on publishing attributes with the Asset
Editor, see
Publish or unpublish attributes.
NoteYou can only publish ramp attributes from
the Asset Editor.
You can also publish individual ramp points
to a container. However, the parent attribute of these points must
not be published or temporarily unbound to do this.
To
publish a ramp point
- Open
the Asset Editor.
- Pin
the container containing the object with the ramp attribute.
- Select
the ramp attribute.
- If
the ramp attribute is already published, unbind the ramp attribute
by clicking the unbind icon () for
its corresponding published name in the right panel.
- Expand
the attribute list beneath the ramp attribute.
- Select
the points you want to publish and click the Publish
Selected Attributes button ().
- Select
the ramp attribute again (the parent attribute of the points you
published in the previous step).
- If
the ramp attribute was originally unpublished, publish it using
the Publish Selected Attributes button
(). Otherwise,
click the bind icon () next
to the corresponding published name in the right panel (now in the Unbound section)
to re-bind the ramp attribute to its original published name.
If you open the container’s Attribute
Editor, the ramp appears in the Published Attributes
section. Each published point appears at the bottom of the published
attributes for that node. If you edit the values for these published
points, notice that the point updates on the ramp appropriately.
NotePublished ramp points are editable for graph
ramps but not color ramps.