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Visualize scenes and render images
Visualize scenes and render images
Choose a rendering method
A typical rendering workflow
The
exact workflow steps and the order in which you perform them vary. Rendering
is an iterative process in which you tweak lights, textures, and cameras;
adjust various scene and object settings; visualize your changes; then,
when you are satisfied with the results, you render your final images.
Once you have completed shading and texturing
objects, adding lights, and adding renderable cameras to your scene,
you can render your scene. The following workflow outlines the typical
steps.
Related topics
To
render a scene
- Decide
which renderer you want to use, and set scene options for it:
- If
you plan to composite your work, you can render your scene in layers and
passes.
See
Render layer overview and
Render passes.
- Make
any required per-object adjustments:
- Test
iterations of your scene to visualize your the changes you make
materials, textures, lights, cameras, and objects.
- When
you are satisfied with the results, render the final images.
- See
Render a single frame.
- See
Command line rendering.
NoteWhen working on the Linux platform and rendering
with the Maya Software renderer, you may choose to send the (rendering)
output messages to a file instead of to the shell. Use the command maya >& logfile. A file with
the name logfile is created
and all output messages are saved to this file upon rendering in
Maya.