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 Mirror weights

Skin Deformation

Prune weights
 
                
               
             
             
            
            Transfer weights
          
       
       
       
       
      The Transfer Weights tool allows you to
         move weights from one or more bones/muscles/capsules or direction
         nodes onto another. A typical use for this is when you have one
         or more joints weighted but you want to transfer all the weights
         from those influences onto another, such as moving weight from an
         arm bone onto an arm muscle. Another use is if you have accidentally
         weighted points to the wrong object. You could simply move the weights
         from the original influence onto the correct one. The tool operates on
         selected points. If no points are selected, all points are used. 
      
      To
         transfer weights
      
      
         - Select 
                     Muscle > Weighting > Transfer Weights from
            the main menu bar.
            The Muscle Transfer Weights tool
               appears.
             
- Select
            the mesh that is deformed by the Muscle deformer and load it into the
            first field by clicking the appropriate load selection "<<<"
            button.
         
- Select
            the objects you want to transfer the weights from and click the appropriate
            “<<<“ button. You can
            specify one or more objects. For example, you could transfer weights
            from multiple neck bones onto one bone. 
         
- Select
            the object you want to move the weights to and click the appropriate
            “<<<“ button. 
         
- When
            you are ready to transfer the weights, select the points you want
            to transfer for. If no points are selected, then the entire mesh
            is used. 
         
- Click Transfer
               Weights for Selected Points.