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Home: Autodesk Maya Online Help
Clamp
Color Utilities
Gamma Correct
Contrast
Use to increase or decrease the contrast
in a texture. You can control the contrast of each of the R, G,
and B channels individually.
When you increase Contrast,
light colors become lighter and dark colors darker. When you decrease
contrast, you bring all the colors closer to the middle range. The
Biasattribute
controls the center of this range.
Find this utility in the Create
Bar (see
Hide, resize or customize the Create bar).
To use this utility, see
Use the Contrast utility.
- Value
-
The
input color or texture to adjust.
- Contrast
-
Controls the amount of contrast adjustment. You
can adjust the contrast of the R, G, and B components individually.
Increase Contrast to make light colors
lighter, and dark colors darker. Decrease Contrast to
make everything gray.
- Bias
-
Controls the middle point of the contrast adjustment.
Increase Bias to move the middle point
upwards (more of the texture becomes dark as contrast increases).
Decrease Bias to move the middle point
down (more of the texture becomes light as contrast increases).