Clamp
 
 
 

Isolates colors within a relatively complex texture.This is helpful when you create complex shader networks.

Find this utility in the Create Bar (see Hide, resize or customize the Create bar).

To use this utility, see Use the Clamp colors utility.

Min

The minimum values for the color channels.

Max

The maximum values for the color channels.

Input

The input color or texture that Maya clamps.