You can access the following items from pop-up menus by right-clicking in the panel.
Some menu items are renderer-specific. For example, IPR menu items do not appear for Maya hardware rendering.
For more information on Render View, see Render View rendering.
Render All Layers >
Renders all the layers in the scene based on the options set in the Render All Layers Options window.
For Maya software and mental ray rendering only.
For details on IPR, see Interactive Photorealistic Rendering (IPR).
IPR Tuning Options
Specifies what characteristics of the scene update interactively as you adjust. These options are related to the IPR Options in the Render Settings window. For example, if you turn off Render Shading, Lighting, and Glow in Render Settings window, you cannot adjust them.
If on, the IPR image updates whenever you adjust 2D motion blur attributes. Modifying the scene’s animation (for example, to make an object move faster and increase the blur) does not affect the IPR image’s motion blur because modifying the animation changes the information that was generated during the initial IPR render (motion vectors are changed), which is a change to the visibility calculation. You have to perform a new IPR render to see the results.
Some menu items are renderer specific. For example, the Ignore Shadows menu item does not appear for Maya hardware rendering.
Opens the Render Settings window when test-rendering (not IPR).
Select the resolution at which you want to render the image. Use a reduced resolution to test render the scene if possible. See also Test render a low-res still or frame or Test render a low-res animation
After you have rendered your scene using the stereo camera (by selecting Render > Render > stereoRig), you can view your render output in different stereo modes such as Anaglyph and Freeview (Parallel), or, from only the left or right camera. For more information regarding the stereo modes, see Stereo.