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Home: Autodesk Maya Online Help
Use the Projection utility
Use General utilities
Use the Sampler Info utility
Use the Reverse utility
For a description of the Reverse utility,
see
Reverse.
In the following, the color of a Marble texture
is reversed. This means that 0.9 is subtracted from 1, making the
color value 0.1. The result can be expressed as in the following
formula:
You can enter values for Input to
get the effect you want in the Attribute Editor. Reverse outputs
and accepts single-component values, two-component values, and all
three-component values.
To
reverse attributes
- Map
a texture to a material’s attribute, such as Color.
- In
the texture’s Attribute Editor, map Reverse to
the attribute you want to reverse.
- Following
the above example, in the Marble texture’s Attribute
Editor, click the box next to Filler Color to
open the Reverse Attribute Editor and
change the Input attribute values as necessary.
The following shows the results.