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Use the 2d Placement utility
Use General utilities
Use the Plus Minus Average utility
Use the 3d Placement utility
For a description of the 3d
Placement utility, see
3d Placement.
To
use the 3D placement manipulator
- Assign
a 3D texture to a surface.
The texture’s place3dTexture node (swatch) appears
in Hypershade and a manipulator
appears in the view panel.
- Double-click
the node to open the Attribute Editor.
- Select
the Interactive placement (see
Interactive Placement)
to reposition the 3d texture to show the placement manipulator.
(This tool similar to a combined version of the move, scale, and
rotate tool.)
To
use the Fit to group bbox option
- Assign
a 3D texture to a surface.
The texture’s place3dTexture node (swatch) appears
in Hypershade and a manipulator
appears in the view panel.
- Double-click
the node to open the Attribute Editor.
Select the Fit to group bbox to
reposition the 3d texture. This causes the 3D texture to be scaled,
moved, rotated as necessary to the assigned object’s bounding box.