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Home: Autodesk Maya Online Help
Rendering particles
Rendering particles
Use the Particle Cloud shader
Hardware rendered particles
Hardware rendering makes use of your computer’s
graphics hardware, and is much faster than software rendering. However,
the quality of hardware rendered images may not always be as high
as software rendered images.
If your scene contains hardware particles and
you want to software render the scene, you must do the following:
- Software
render your scene. The hardware particles won’t appear in the software-rendered
scene. See Rendering “Rendering a frame” and “Rendering an animation.”
- Hardware
render the hardware particles. See
To prepare to preview or render hardware particles.
- Composite
the two sets of rendered images using a compositing software.
For more information, see the following topics: