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 Smoothing polygon meshes

Smoothing polygon meshes

Work with polygon meshes using Subdiv Proxy
 
                
               
             
             
            
            Preview a smoothed polygonal mesh
          
       
       
       
       
      Smooth
            Mesh Preview lets you quickly and easily see how your
         polygonal mesh will appear when smoothed.
      
      By default, polygonal meshes display with the
         Smooth Mesh Preview setting turned off. You can turn on the Smooth
            Mesh Preview setting for any polygon mesh so it displays
         either the original mesh (as a wireframe outline referred to as
         cage mode) and a preview of the smoothed version simultaneously
         or only the smoothed preview version by itself. The cage term is
         used because it allows the smoothed version to appear
      
      You can modify components on the mesh in either
         of the preview display modes. Any modifications occur on the original
         mesh and subsequently appear on the smooth preview as well.
      
      NoteSmooth Mesh Preview only
            changes the display of a mesh to allow you to visualize how it will
            appear when smoothed. The original mesh is not modified or smoothed.
            
When the Smooth Mesh Preview version
               of the mesh is rendered, the original version will be rendered.
               If you want the Smooth Mesh Preview version to
               be rendered you can convert it to a fully smoothed mesh using 
                        Modify > Convert > Smooth Mesh Preview to Polygons or
               create a subdiv proxy from the smooth mesh preview settings using 
                        Proxy > Subdiv Proxy.
            
          
      To preview
         a polygonal mesh using Smooth Mesh Preview
      
         - Select
            the polygonal mesh(es) you want to preview in smooth mode.
         
- Do
            either of the following:
            
            This turns on the Smooth Mesh Preview feature
               and sets the display mode to Cage + Smooth Mesh,
               a display mode which displays both the original mesh as a wireframe
               (cage) and the smooth mesh preview version in shaded mode simultaneously.
               You can select components on either the wireframe cage or the shaded
               smoothed preview and view the resulting effect.
             This turns on the Smooth Mesh Preview feature
               and sets the display mode so that only the Smooth
                  Mesh is displayed. You select and edit components directly
               on the smoothed preview and the changes are reflected back onto
               the original mesh.
             
               - In
                  the Attribute Editor, select the polyShape node
                  for your mesh, open the Smooth Mesh Preview section,
                  turn on Smooth Mesh Preview, and then select
                  the desired Display setting: Cage
                     + Smooth Mesh, or Smooth Mesh.
               
 
- Press
            the Page Up and Page Down keys to change the amount of smoothing/subdivision
            that occurs on the smoothed preview version of the mesh.
         
- In
            the Smooth Mesh Preview settings
            section of the Attribute Editor you can also
            set what components can be edited while working in Cage
               + Smooth Mesh mode: Cage, Smooth
               Mesh, or Both.
            NoteWhen modifying the components on the smoothed
                  preview the transform manipulator (move, rotate, scale) always appears
                  in the location of the component as it appears on the original version
                  of the base mesh.
                
- Press
            the 1 key to turn off the Smooth Mesh Preview feature
            so that the mesh displays in its default display mode.
         
To
         edit a polygonal mesh when Smooth Mesh Preview is
         turned on
      
      
         - Ensure
            that Smooth Mesh Preview is turned
            on for the polygonal mesh you want to edit.
            Turn on Smooth Mesh Preview to
               either Cage + Smooth Mesh mode (Hotkey:
               2) or Smooth Mesh mode (Hotkey: 3).
             NoteWhen working in  Cage + Smooth Mesh mode
                  you can set the  Edit options to select components
                  on the  Cage,  Smooth
                     Mesh, or  Both by selecting the desired
                  option in the  Smooth Mesh Preview section
                  of the polyShape node within the  Attribute Editor.
                  For more information on the  Smooth Mesh Preview settings
                  see  Smooth Mesh.
                
 
- Select
            and edit the desired components on the mesh.
            NoteWhen the  Edit option
                  for  Cage + Smooth is set to  Both you
                  may want to change the active and inactive display colors for the  Smooth
                     Mesh Preview to more easily differentiate between the
                  cage and the smoothed versions of the mesh.
                   Select 
                              Window > Settings/Preferences > Color Settings and
                     then select the Active and Inactive tabs
                     to set the active and inactive color settings found within the Smooth
                     Mesh Preview section of Colors preferences
                     window.
                   
 
To
         display the subdivisions on a polygonal mesh when using Smooth
            Mesh Preview
      
         - Select
            the polygonal mesh that is currently displayed in Smooth
               Mesh Preview mode whose subdivisions you want displayed.
         
- In
            the Attribute Editor, select the polyShape node
            for the selected mesh and open the Smooth Mesh Preview section.
         
- Click
            the Display Subdivisions option
            so a check mark appears.
            The subdivisions are displayed for that level
               of smoothing on the mesh.
             
Converting the Smooth Mesh Preview
            to polygons converts the preview version to a smoothed
         version of the mesh by copying the Smooth Mesh Preview attributes
         to a polySmooth node.
      
      To
         convert the Smooth Mesh Preview to polygons
      
         - Select
            the polygonal mesh(es) that you want to convert and ensure that the Smooth
               Mesh Preview setting is on. (Press either the 2 or 3
            keys on your keyboard to turn on Smooth Mesh Preview.
         
- Select 
                     Modify > Convert > Smooth Mesh Preview to Polygons.
            The original version of the polygon mesh (Cage)
               is smoothed using the Smooth Mesh Preview settings.
             NoteThe  Smooth Mesh Preview options
                  are set in the  Smooth Mesh Preview section
                  of the  polyShape node in the  Attribute
                     Editor. For more information on the  Smooth
                     Mesh Preview settings see  Smooth Mesh.