Edit > Keys > Snap Keys >
Opens the Snap Keys Options window.
See
To snap keys.
Objects
Select one of the following options:
- Selected
-
Specifies to snap keys only from the currently selected
objects.
- All
-
Specifies to snap keys on all objects, including objects
that you can’t usually select from the scene view (such as construction
history nodes).
Hierarchy
Specifies how keys in the selected keyset will
be snapped from a hierarchy of grouped or parented objects.
- Selected
-
Specifies that the keys to be snapped will include only
the keys on the currently selected object. Default is on.
- Below
-
Specifies that the keys to be snapped will include the
keys on the selected object and all the objects below it in the
hierarchy. Default is off.
Channels
Specifies the channels (keyable attributes) whose
keys will be snapped.
- All Keyable
-
Specifies that the keyset will include the animation
curves of all keyable attributes of the selected object. Default
is on.
- From Channel Box
-
Specifies that the keyset will include the animation
curves of only those channels currently selected in the Channel
Box. Default is off.
- Driven Channels
-
Specifies that the keyset to be snapped will include
any driven keys. The driven keys enable the values of keyable attributes
(channels) to be driven by the values of other attributes. See
Driven keys.
Default is off.
- Control Points
-
Specifies
whether the keyset to be snapped will include all the animation
curves of a selected deformable object’s control points. Control points
include NURBS control vertices (CVs), polygonal vertices, and lattice
points. Default is off.
- Shapes
-
Specifies whether the keyset to be snapped will include
the animation curves of a selected object’s shape node as well as
its transform node. Typically, when you directly select an object
in the workspace (for instance, in the perspective view), what is
selected is the object’s transform node. To snap the animation curves of
the object’s shape node as well as its transform node, be sure Shapes is
on. To snap the animation curves of the transform node only, turn Shapes off.
Default is on.
Time Range
Specifies
the time range of the keyset’s animation curves.
- All
-
Specifies no limit on the time range.
- Start/End
-
Specifies a time range from Start
Time to End Time.
- Time Slider
-
Specifies a time range defined by the Playback Start and End times
of the Time Slider.
- Start Time
-
Specifies the start of the time range (available
if Start/End is on).
- End Time
-
Specifies the end of the time range (available
if Start/End is on).
Snap
Select one of the following options:
- Times
-
Snaps keys along the time axis only. This is
the default setting.
- Values
-
Snaps keys along the value axis only.
- Both
-
Snaps keys along both the time and value axes.
- Snap Times to Multiple of
-
This value defines multiples of the time unit
to snap to.
- Snap Values to Multiple of
-
This value defines multiples of whole number attribute
values to snap to.