Scales the current keys using the settings in the Scale Keys Options window.
Opens the Scale Keys Options window.
Channels
Specifies which channel’s (keyable attributes) animation curves are included in the keyset to be scaled.
Sets that the keyset to be scaled includes all the driven keys from the selected objects. See Driven keys. Driven Channels is off by default.
Sets that the keyset to be scaled includes the animation curves of a selected object’s shape node as well as its transform node. Typically, when you directly select an object in the scene view, only the object’s transform node is selected.
To scale the animation curves of the object’s shape node as well as its transform node, turn Shapes on. To scale the animation curves of the object’s transform node only, turn Shapes off. Shapes is on by default.
Method
Select one of the following options:
Applies multipliers to the selected range for time and value. This also sets a pivot point from which the scaling takes place on each axis.
When on, the animation is scaled without affecting the curves of the animation before and after the specified range. Also, the keys and animation curve segments adjacent to the scaled region are shifted in time by the amount the scaled range has been compressed or expanded, and their shapes are preserved.