Adjust conversion options
 
 
 

You can include procedural textures in your PSD file, and they are automatically converted to file textures in Maya. These new file textures include specific options you can adjust with the new Convert to File Texture Options button in the Create/Edit PSD Network Options window. For more information, see Texturing > Create PSD Network.

To adjust conversion options

  1. Select one or more attributes that are mapped to procedural textures from the Selected Attributes list (Create/Edit PSD Network Options window, Selected Attributes section).

    An icon corresponding to the type of 2D or 3D texture indicates the procedural texture.

  2. Click the Convert to File Texture Options button.

    The PSD Convert Solid Options dialog box appears.

  3. Do one of the following:
  4. Adjust the options as required.

    These options are a subset of the options available when you convert to a file texture with the Maya Software renderer. For information on the options, see Edit > Convert to File Texture (Maya Software).

  5. Do one of the following:

    The PSD Convert Solid Options dialog box closes.