Creates a PSD texture network you can use as a texture map. The Create PSD Network Options window appears.
See Use PSD Networks as textures in Maya for more information.
Choose from this list of default Attributes for the material. (If you want more advanced options, turn on Detailed Attribute List.)
Selected attributes in the Selected Attributes list represent the channels to be painted. When you open the PSD file in Adobe Photoshop, each attributes listed here appears as a layer set.
The following table shows the default available channels that correspond to the layer sets that are created when you create the PSD file.