Creates an animated sweep for the length of time
defined by the length of the time slider.
Start/End
Lets you set a specific a Start
time and End Time for the animated sweep.
By Time
Evaluates the animation and create geometry
for each By Time position.
Parameterization
Set one of the following options:
Uniform
Makes
the profile curves run parallel to the V direction. The parameter
values of the resulting surface in the U direction are equally spaced. The
first profile curve corresponds to the isoparm on the surface at
U[0], the second to U[1], and so on.
Chord Length
Causes
the parameter values on the resulting surface in the U direction
to be based on the distance between the start points of the profile curves.
Surface Degree
Sets the lofted surface to linear or cubic in
the U direction.
Linear
Creates surfaces that appear faceted.
Cubic
Creates smooth surfaces.
Surface
Specifies whether an open or closed surface
is created. See the Maya NURBS Modelling Guide for more
information.
Output Geometry
Specifies the type of geometry created. You
can choose from NURBS or Polygons.