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Projects a map onto an object, using an orthogonal projection. The piece of the map defined by the imageScale and imageCenter attributes is placed at projectionCenter on the object.

Node nameParentsMFn typeCompatible function sets
polyPlanarProjpolyModifierWorldkPolyPlanProjkBase
kNamedObject
kDependencyNode
kMidModifier
kPolyPlanProj

Related nodes

polyBevel, polyProj, polyQuad, polySoftEdge, polySubdEdge, polyMoveVertex, polyMoveEdge, polyExtrudeEdge, polyMoveFace, polyChipOff, polyExtrudeFace, polySewEdge, polySphProj, polyCylProj, polyMergeVert

Attributes (27)

cameraMatrix, compId, imageCenter, imageCenterX, imageCenterY, imageScale, imageScaleU, imageScaleV, isPerspective, portBottom, portLeft, portRight, portTop, projectionCenter, projectionCenterX, projectionCenterY, projectionCenterZ, projectionHeight, projectionScale, projectionWidth, radius, rotate, rotateX, rotateY, rotateZ, rotationAngle, uvSetName

Long name (short name)TypeDefaultFlags
projectionCenter (pc) double30.0, 0.0, 0.0outputinputconnectablestorablekeyable
The point on the object that will be the center of the projection.
projectionCenterX (pcx) distance (double)0.0cmoutputinputconnectablestorablekeyable
Projection center X coord.
projectionCenterY (pcy) distance (double)0.0cmoutputinputconnectablestorablekeyable
Projection center Y coord.
projectionCenterZ (pcz) distance (double)0.0cmoutputinputconnectablestorablekeyable
Projection center Z coord.
imageCenter (ic) double20.5, 0.5outputinputconnectablestorablekeyable
The center point of the 2D model layout.
imageCenterX (icx) double0.0outputinputconnectablestorablekeyable
Image center X coord.
imageCenterY (icy) double0.0outputinputconnectablestorablekeyable
Image center Y coord.
rotate (ro) double30.0, 0.0, 0.0outputinputconnectablestorablekeyable
The mapping rotate angles.
rotateX (rx) angle (double)0.0degoutputinputconnectablestorablekeyable
X mapping rotate angle.
rotateY (ry) angle (double)0.0degoutputinputconnectablestorablekeyable
Y mapping rotate angle.
rotateZ (rz) angle (double)0.0degoutputinputconnectablestorablekeyable
Z mapping rotate angle.
projectionScale (ps) double21.0, 1.0outputinputconnectablestorablekeyable
The width and the height of the map relative to the 3D projection axis.
projectionWidth (pw) distance (double)0.0cmoutputinputconnectablestorablekeyable
The width of the map relative to the 3D projection axis.
projectionHeight (ph) distance (double)0.0cmoutputinputconnectablestorablekeyable
The height of the map relative to the 3D projection axis.
uvSetName (uvs) stringNULLoutputinputconnectablestorablehidden
The name of the map set to work on
imageScale (is) double21.0, 1.0outputinputconnectablestorablekeyable
Specifies the UV scale : Enlarges or reduces the 2D version of the model in U or V space relative to the 2D centerpoint.
imageScaleU (isu) double0.0outputinputconnectablestorablekeyable
The the U scale : Enlarges or reduces the 2D version of the model in U space relative to the 2D centerpoint.
imageScaleV (isv) double0.0outputinputconnectablestorablekeyable
The V scale : Enlarges or reduces the 2D version of the model in V space relative to the 2D centerpoint.
rotationAngle (ra) angle (double)0.0degoutputinputconnectablestorablekeyable
The angle for the rotation. When the angle is positive, then the map rotates counterclockwise on the mapped model; if negative, the map rotates clockwise.
radius (r) distance (double)10.0cmoutputinputconnectablestorablekeyablehidden
Used by the UI : Manipulator.
compId (cid) integer0outputconnectablehidden
Which element to place the manip on (for interaction purposes only).
isPerspective (per) boolfalseoutputinputconnectablestorablehidden
Is the view perspective (To decide if camera matrix to be used or not).
cameraMatrix (cam) matrixNULLoutputinputconnectablestorablehidden
The Camera matrix used for camera projection.
portLeft (plft) short0outputinputconnectablestorablehidden
Left of the portrect of the view to scale the projected UV's.
portBottom (pbot) short0outputinputconnectablestorablehidden
Bottom of the portrect of the view to scale the projected UV's.
portRight (prgt) short10outputinputconnectablestorablehidden
Right of the portrect of the view to scale the projected UV's.
portTop (ptop) short10outputinputconnectablestorablehidden
Top of the portrect of the view to scale the projected UV's.