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Translate, rotate or scale vertices of a polygonal object.

This node also acts as a base for poly modifier nodes that perform geometrical transformations (polyMoveEdge, polyMoveFace, polyChipOff, polyExtrudeFace).

Node nameParentsMFn typeCompatible function sets
polyMoveVertexpolyModifierWorldkPolyMoveVertexkBase
kNamedObject
kDependencyNode
kMidModifier
kPolyMoveVertex

Related nodes

polyBevel, polyPlanarProj, polyProj, polyQuad, polySoftEdge, polySubdEdge, polyMoveEdge, polyExtrudeEdge, polyMoveFace, polyChipOff, polyExtrudeFace, polySewEdge, polySphProj, polyCylProj, polyMergeVert

Attributes (29)

compId, gain, localDirection, localDirectionX, localDirectionY, localDirectionZ, localTranslate, localTranslateX, localTranslateY, localTranslateZ, matrix, pivot, pivotX, pivotY, pivotZ, random, randomSeed, rotate, rotateX, rotateY, rotateZ, scale, scaleX, scaleY, scaleZ, translate, translateX, translateY, translateZ

Long name (short name)TypeDefaultFlags
translate (t) double30.0, 0.0, 0.0outputinputconnectablestorablekeyable
Translation vector.
translateX (tx) distance (double)0.0cmoutputinputconnectablestorablekeyable
Translation X coord.
translateY (ty) distance (double)0.0cmoutputinputconnectablestorablekeyable
Translation Y coord.
translateZ (tz) distance (double)0.0cmoutputinputconnectablestorablekeyable
Translation Z coord.
rotate (ro) double30.0, 0.0, 0.0outputinputconnectablestorablekeyable
Rotation angles around X, Y, Z.
rotateX (rx) angle (double)0.0degoutputinputconnectablestorablekeyable
Rotation angle around X.
rotateY (ry) angle (double)0.0degoutputinputconnectablestorablekeyable
Rotation angle around Y.
rotateZ (rz) angle (double)0.0degoutputinputconnectablestorablekeyable
Rotation angle around Z.
scale (s) double31.0, 1.0, 1.0outputinputconnectablestorablekeyable
Scaling vector.
scaleX (sx) double0.0outputinputconnectablestorablekeyable
Scale X coord.
scaleY (sy) double0.0outputinputconnectablestorablekeyable
Scale Y coord.
scaleZ (sz) double0.0outputinputconnectablestorablekeyable
Scale Z coord.
pivot (pvt) float30.0, 0.0, 0.0outputinputconnectablestorablekeyable
The pivot for scaling and rotation.
pivotX (pvx) distance (float)0.0cmoutputinputconnectablestorablekeyable
Pivot X coord.
pivotY (pvy) distance (float)0.0cmoutputinputconnectablestorablekeyable
Pivot Y coord.
pivotZ (pvz) distance (float)0.0cmoutputinputconnectablestorablekeyable
Pivot Z coord.
random (ran) float0.0outputinputconnectablestorablekeyable
Random value for all parameters.
randomSeed (rs) integer0outputinputconnectablestorablehidden
Random seed for this node. Computed automatically.
localTranslate (lt) double30.0, 0.0, 0.0outputinputconnectablestorablekeyable
Local translate.
localTranslateX (ltx) distance (double)0.0cmoutputinputconnectablestorablekeyable
Local translation X coord.
localTranslateY (lty) distance (double)0.0cmoutputinputconnectablestorablekeyable
Local translation Y coord.
localTranslateZ (ltz) distance (double)0.0cmoutputinputconnectablestorablekeyable
Local translation Z coord : Move along the normal.
localDirection (ld) double31.0, 0.0, 0.0outputinputconnectablestorablekeyable
Direction to determine X axis for local space.
localDirectionX (ldx) distance (double)0.0cmoutputinputconnectablestorablekeyable
X coord of the X axis.
localDirectionY (ldy) distance (double)0.0cmoutputinputconnectablestorablekeyable
Y coord of the X axis.
localDirectionZ (ldz) distance (double)0.0cmoutputinputconnectablestorablekeyable
Z coord of the X axis.
matrix (cma) matrixidentityoutputconnectablehidden
Object to component matrix (for interaction purposes only).
compId (cid) integer0outputconnectablehidden
Identifies which component to place the manip on (for interaction purposes only).
gain (ga) float1.0arrayoutputinputconnectablestorablekeyable
Gain factor per component. Can be painted using Artisan.