| MFnSpotLight ( const MObject & object, MStatus * ReturnStatus = NULL ) | |
| MBarnDoor | |
| MDecayRegion | |
| create ( bool UIvisible = true, MStatus * ReturnStatus = NULL ) | |
| create ( const MObject & parent, bool UIvisible = true, bool wantTransform = false, MStatus * ReturnStatus = NULL ) | |
| coneAngle ( MStatus * ReturnStatus = NULL ) const | |
| setConeAngle ( const double& coneAngle ) | |
| penumbraAngle ( MStatus * ReturnStatus = NULL ) const | |
| setPenumbraAngle ( const double& penumbraAngle ) | |
| dropOff ( MStatus * ReturnStatus = NULL ) const | |
| setDropOff ( const double& dropOff ) | |
| barnDoors ( MStatus * ReturnStatus = NULL ) const | |
| setBarnDoors ( const bool& barnDoors ) | |
| barnDoorAngle ( MBarnDoor which_door, MStatus * ReturnStatus = NULL ) const | |
| setBarnDoorAngle ( MBarnDoor which_door, const double& barn_door_angle ) | |
| useDecayRegions ( MStatus * ReturnStatus = NULL ) const | |
| setUseDecayRegions ( const bool& use_decay_regions ) | |
| startDistance ( MDecayRegion which_region, MStatus * ReturnStatus = NULL ) const | |
| setStartDistance ( MDecayRegion which_region, const float& start_distance ) | |
| endDistance ( MDecayRegion which_region, MStatus * ReturnStatus = NULL ) const | |
| setEndDistance ( MDecayRegion which_region, const float& end_distance ) | |
| create ( const MObject & parent, bool UIvisible = true, MStatus * ReturnStatus = NULL ) NO SCRIPT SUPPORT |
| shadowRadius ( MStatus * ReturnStatus = NULL ) const | |
| setShadowRadius ( const float& shadow_radius ) | |
| castSoftShadows ( MStatus * ReturnStatus = NULL ) const | |
| setCastSoftShadows ( const bool& cast_soft_shadows ) | |
| useDepthMapShadows ( MStatus * ReturnStatus = NULL ) const | |
| setUseDepthMapShadows ( const bool& use_depth_map ) | |
| depthMapFilterSize ( MStatus * ReturnStatus ) const | |
| setDepthMapFilterSize ( const short& depth_map_filter_size ) | |
| depthMapResolution ( MStatus * ReturnStatus ) const | |
| setDepthMapResolution ( const short& depth_map_resolution ) | |
| depthMapBias ( MStatus * ReturnStatus ) const | |
| setDepthMapBias ( const float& depth_map_bias ) |
| decayRate ( MStatus * ReturnStatus = NULL ) const | |
| setDecayRate ( const short& decay_rate ) |
| color ( MStatus * ReturnStatus = NULL ) const | |
| setColor ( const MColor &col ) | |
| intensity ( MStatus * ReturnStatus = NULL ) const | |
| setIntensity ( const float& intens ) | |
| useRayTraceShadows ( MStatus * ReturnStatus = NULL ) const | |
| setUseRayTraceShadows ( const bool& useRayTraceShadows ) | |
| shadowColor ( MStatus * ReturnStatus = NULL ) const | |
| setShadowColor ( const MColor & shadow_color ) | |
| centerOfIllumination ( MStatus * ReturnStatus = NULL ) const | |
| setCenterOfIllumination ( const double& dist ) | |
| numShadowSamples ( MStatus * ReturnStatus = NULL ) const | |
| setNumShadowSamples ( const short& num_shadow_samples ) | |
| rayDepthLimit ( MStatus * ReturnStatus = NULL ) const | |
| setRayDepthLimit ( const short& rayDepthLimit ) | |
| opticalFXvisibility ( MStatus * ReturnStatus = NULL ) const | |
| setOpticalFXvisibility ( const MColor & visibility ) | |
| lightIntensity ( MStatus * ReturnStatus = NULL ) const | |
| lightDirection ( int instance, MSpace::Space space = MSpace::kWorld , MStatus * ReturnStatus = NULL ) const | |
| lightDirection ( MStatus * ReturnStatus = NULL ) const | |
| lightAmbient ( MStatus * ReturnStatus = NULL ) const | |
| lightDiffuse ( MStatus * ReturnStatus = NULL ) const | |
| lightSpecular ( MStatus * ReturnStatus = NULL ) const |
| kNextPos | |
| create ( const MTypeId &typeId, MObject & parent = MObject::kNullObj , MStatus * ReturnStatus = NULL ) | |
| create ( const MTypeId &typeId, const MString &name, MObject & parent = MObject::kNullObj , MStatus * ReturnStatus = NULL ) | |
| create ( const MString &type, MObject & parent = MObject::kNullObj , MStatus * ReturnStatus = NULL ) | |
| create ( const MString &type, const MString &name, MObject & parent = MObject::kNullObj , MStatus * ReturnStatus = NULL ) | |
| parentCount ( MStatus * ReturnStatus = NULL ) const | |
| parent ( unsigned int i, MStatus * ReturnStatus = NULL ) const | |
| addChild ( MObject & child , unsigned int index = kNextPos , bool keepExistingParents = false ) | |
| removeChild ( MObject & child ) | |
| removeChildAt ( unsigned int index ) | |
| childCount ( MStatus * ReturnStatus = NULL ) const | |
| child ( unsigned int i, MStatus * ReturnStatus = NULL ) const | |
| dagRoot ( MStatus * ReturnStatus = NULL ) | |
| hasParent ( const MObject & node, MStatus * ReturnStatus = NULL ) const | |
| hasChild (const MObject & node, MStatus * ReturnStatus = NULL ) const | |
| isChildOf (const MObject & node, MStatus * ReturnStatus = NULL ) const | |
| isParentOf (const MObject & node, MStatus * ReturnStatus = NULL ) const | |
| inUnderWorld ( MStatus * ReturnStatus = NULL ) const | |
| inModel ( MStatus * ReturnStatus = NULL ) const | |
| isInstanceable ( MStatus * ReturnStatus=NULL ) const | |
| setInstanceable ( const bool how ) | |
| isInstanced ( bool indirect = true, MStatus * ReturnStatus = NULL ) const | |
| isInstancedAttribute ( const MObject & attr, MStatus * ReturnStatus = NULL ) const | |
| instanceCount ( bool total, MStatus * ReturnStatus = NULL ) const | |
| duplicate ( bool instance = false, bool instanceLeaf = false, MStatus * ReturnStatus = NULL ) const | |
| getPath ( MDagPath & path ) | |
| getAllPaths ( MDagPathArray & paths ) | |
| fullPathName ( MStatus *ReturnStatus = NULL) | |
| partialPathName ( MStatus *ReturnStatus = NULL) | |
| transformationMatrix ( MStatus * ReturnStatus = NULL ) const | |
| isIntermediateObject ( MStatus * ReturnStatus = NULL ) const | |
| setIntermediateObject ( bool isIntermediate ) | |
| objectColor ( MStatus * ReturnStatus = NULL ) const | |
| setObjectColor ( int color ) | |
| usingObjectColor ( MStatus * ReturnStatus = NULL ) const | |
| setUseObjectColor ( bool useObjectColor ) | |
| boundingBox ( MStatus * ReturnStatus = NULL ) const | |
| dagPath ( MStatus * ReturnStatus = NULL ) const | |
| setObject ( const MDagPath & path ) | |
| setObject ( MObject & object ) | |
| model ( MStatus * ReturnStatus = NULL ) const | |
| setObject ( const MObject & object ) |
| type () const | |||||
MAttrClass
| |||||
| create ( const MTypeId & typeId , MStatus * ReturnStatus = NULL ) | |||||
| create ( const MTypeId & typeId , const MString & name , MStatus * ReturnStatus = NULL ) | |||||
| create ( const MString & type , MStatus * ReturnStatus = NULL ) | |||||
| create ( const MString & type , const MString & name , MStatus * ReturnStatus = NULL ) | |||||
| typeId ( MStatus * ReturnStatus = NULL ) const | |||||
| typeName ( MStatus * ReturnStatus = NULL ) const | |||||
| name ( MStatus * ReturnStatus = NULL ) const | |||||
| setName ( const MString & name , MStatus * ReturnStatus = NULL ) | |||||
| getConnections ( MPlugArray & array ) const | |||||
| attributeCount ( MStatus * ReturnStatus=NULL) const | |||||
| attribute ( unsigned int index, MStatus * ReturnStatus=NULL) const | |||||
| reorderedAttribute ( unsigned int index, MStatus * ReturnStatus=NULL) const | |||||
| attribute ( const MString & attrName, MStatus * ReturnStatus=NULL) const | |||||
| attributeClass ( const MObject & attr, MStatus * ReturnStatus=NULL) const | |||||
| getAffectedAttributes ( const MObject & attr, MObjectArray & affectedAttributes ) const | |||||
| getAffectedByAttributes ( const MObject & attr, MObjectArray & affectedByAttributes ) const | |||||
| findPlug ( const MObject & attr, bool wantNetworkedPlug, MStatus * ReturnStatus=NULL) const | |||||
| findPlug ( const MString & attrName, bool wantNetworkedPlug, MStatus * ReturnStatus=NULL) const | |||||
| findPlug ( const MObject & attr, MStatus * ReturnStatus=NULL) const | |||||
| findPlug ( const MString & attrName, MStatus * ReturnStatus=NULL) const | |||||
| addAttribute ( const MObject & attr, MAttrClass type = kLocalDynamicAttr ) | |||||
| removeAttribute ( const MObject & attr, MAttrClass type = kLocalDynamicAttr ) | |||||
| userNode ( MStatus * ReturnStatus=NULL ) const | |||||
| isFromReferencedFile ( MStatus * ReturnStatus=NULL) const | |||||
| isShared ( MStatus * ReturnStatus=NULL) const | |||||
| hasUniqueName ( MStatus * ReturnStatus=NULL) const | |||||
| parentNamespace ( MStatus * ReturnStatus=NULL) const | |||||
| isLocked ( MStatus * ReturnStatus=NULL) const | |||||
| setLocked ( bool locked ) | |||||
| classification ( const MString & nodeTypeName ) | |||||
| isNewAttribute ( const MObject & attr, MStatus * ReturnStatus=NULL) const | |||||
| allocateFlag ( const MString pluginName, MStatus * ReturnStatus=NULL ) | |||||
| deallocateFlag (const MString pluginName, unsigned int flag) | |||||
| deallocateAllFlags (const MString pluginName) | |||||
| setFlag (unsigned int flag, bool state) | |||||
| isFlagSet (unsigned int flag, MStatus * ReturnStatus=NULL) const | |||||
| isDefaultNode ( MStatus * ReturnStatus=NULL) const | |||||
| setDoNotWrite ( bool flag ) | |||||
| canBeWritten ( MStatus * ReturnStatus=NULL) const | |||||
| hasAttribute (const MString & name , MStatus * ReturnStatus=NULL) const | |||||
| getAliasAttr (bool force, MStatus * ReturnStatus=NULL) | |||||
| setAlias (const MString & alias,const MString & name , const MPlug & plug, bool add=true, MStatus * ReturnStatus=NULL) | |||||
| findAlias (const MString & alias, MObject & attrObj, MStatus * ReturnStatus=NULL) const | |||||
| getAliasList ( MStringArray & strArray, MStatus * ReturnStatus=NULL) | |||||
| plugsAlias (const MPlug & plug, MStatus * ReturnStatus=NULL) | |||||
| public | |||||
| getPlugsAlias (const MPlug & plug, MString & aliasName, MStatus * ReturnStatus=NULL) |
| type () const | |
| hasObj ( MFn::Type ) const | |
| hasObj ( const MObject & ) const | |
| object ( MStatus * ReturnStatus = NULL ) const | |
| setObject ( MObject & object ) | |
| setObject ( const MObject & object ) |
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