| MDagPath () | |
| MDagPath ( const MDagPath & src ) | |
| ~MDagPath () | |
| getAllPathsTo ( const MObject & entity, MDagPathArray & pathArray ) | |
| getAPathTo ( const MObject & entity, MDagPath & path ) | |
| hasFn ( MFn::Type type, MStatus * ReturnStatus = NULL ) const | |
| apiType ( MStatus * ReturnStatus = NULL) const | |
| isValid ( MStatus * ReturnStatus = NULL) const | |
| node ( MStatus * ReturnStatus = NULL) const | |
| transform ( MStatus * ReturnStatus = NULL ) const | |
| length ( MStatus * ReturnStatus = NULL) const | |
| extendToShape () | |
| extendToShapeDirectlyBelow ( unsigned int ) | |
| numberOfShapesDirectlyBelow ( unsigned int& ) | |
| push ( const MObject & child ) | |
| pop ( unsigned int num = 1 ) | |
| childCount ( MStatus * ReturnStatus = NULL ) const | |
| child ( unsigned int i, MStatus * ReturnStatus = NULL ) const | |
| inclusiveMatrix ( MStatus * ReturnStatus = NULL) const | |
| exclusiveMatrix ( MStatus * ReturnStatus = NULL) const | |
| inclusiveMatrixInverse ( MStatus * ReturnStatus = NULL)const | |
| exclusiveMatrixInverse ( MStatus * ReturnStatus = NULL)const | |
| operator = ( const MDagPath & src) | |
| operator == ( const MDagPath & src) const | |
| set ( const MDagPath & src) | |
| pathCount ( MStatus * ReturnStatus = NULL) const | |
| getPath ( MDagPath & path, unsigned int i = 0 ) const | |
| fullPathName ( MStatus *ReturnStatus = NULL) const | |
| partialPathName ( MStatus *ReturnStatus = NULL) const | |
| isInstanced ( MStatus *ReturnStatus = NULL ) const | |
| instanceNumber ( MStatus *ReturnStatus = NULL ) const | |
| getAPathTo ( const MObject & entity, MStatus * ReturnStatus = NULL ) OBSOLETE |
| Autodesk® Maya® 2008 © 1997-2007 Autodesk, Inc. All rights reserved. | doc++ Copyright |