#include<kname.h>
List of all members.
Detailed Description
Name class.
Provides two stings, current and an initial name, for reversible renaming. This is especially useful for name clashing, renaming strategies and merging back to a former 3D scene using the initial names.
Definition at line54of filekname.h.
Constructor&Destructor Documentation
KName | ( | char const * | pInitialName="" | ) | |
Constructor.
- Parameters:
| pInitialName | Name string used to initialize both members (initialName and currentName) of this class. |
Member Function Documentation
void SetInitialName | ( | char const * | pInitialName | ) | |
Set initial name.
- Parameters:
| pInitialName | New string for the initial name. |
char const* GetInitialName | ( | | ) | const |
Get initial name.
- Returns:
- Pointer to the InitialName string buffer.
void SetCurrentName | ( | char const * | pNewName | ) | |
Set current name.
- Parameters:
| pNewName | New string for the current name. |
char const* GetCurrentName | ( | | ) | const |
Get current name.
- Returns:
- Pointert to the CurrentName string buffer.
void SetNameSpace | ( | char const * | pNameSpace | ) | |
Set the namespace.
- Parameters:
| pNameSpace | New string for the namespace. |
char const* GetNameSpace | ( | | ) | const |
Get the namespace.
- Returns:
- Pointert to the CurrentName string buffer.
Check if the current name and internal name match.
- Returns:
true
if current name isn't identical to initial name.