Definition in filekfbxmesh.h.
#include<fbxfilesdk/components/kbaselib/kaydaradef_h.h>
#include<fbxfilesdk/components/kbaselib/kaydara.h>
#include<fbxfilesdk/kfbxplugins/kfbxgeometry.h>
#include<fbxfilesdk/kfbxmath/kfbxvector4.h>
#include<fbxfilesdk/kfbxmath/kfbxvector2.h>
#include<fbxfilesdk/components/kbaselib/klib/karrayul.h>
#include<fbxfilesdk/fbxfilesdk_nsbegin.h>
#include<fbxfilesdk/fbxfilesdk_nsend.h>
Go to the source code of this file.
Classes | |
class | KFbxMesh |
A mesh is a geometry made of polygons.More... | |
class | KFbxMesh::KDuplicateVertex |
Internal structure used to keep the duplicate vertex information.More... | |
class | KFbxMesh::KVertexNormalInfo |
Internal structure used to compute the normals on a mesh.More... |