#include<kfbxcharacter.h>
List of all members.
Detailed Description
This class contains all methods to setup an exported character or query information on an imported character.
This class also contains some methods for manipulating theKFbxCharacterLink,KFbxControlSet
The most important part of aKFbxCharacteris theKFbxCharacterLink. There is oneKFbxCharacterLinkfor each characterized node. This class contains the associatedKFbxNodeto the node represented by this link and also the characterization offset of this node. For more information seeKFbxCharacterLinkclass documentation.
Definition at line411of filekfbxcharacter.h.
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Public Types |
enum | EError |
| Error identifiers.More...
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Public Member Functions |
void | Reset() |
| Reset to default values.
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void | SetInput(ECharacterInputTypepInputType,KFbxObject*pInputObject=NULL) |
| Set input type and index.
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ECharacterInputType | GetInputType() const |
| Get input type.
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KFbxObject* | GetInputObject() const |
| Get input actor or character.
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bool | SetCharacterLink(ECharacterNodeId pCharacterNodeId, constKFbxCharacterLink&pCharacterLink, bool pUpdateObjectList=true) |
| Associate a character link to a given character node ID.
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bool | GetCharacterLink(ECharacterNodeId pCharacterNodeId,KFbxCharacterLink*pCharacterLink=NULL) const |
| Get a character link associated with a given character node ID.
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KFbxControlSet& | GetControlSet() const |
| Get control set associated with the character.
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Static Public Member Functions |
static int | GetCharacterGroupCount(ECharacterGroupId pCharacterGroupId) |
| Get number of elements in a given character group.
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static ECharacterNodeId | GetCharacterGroupElementByIndex(ECharacterGroupId pCharacterGroupId, int pIndex) |
| Get character node ID of an element in a given character group.
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static char * | GetCharacterGroupNameByIndex(ECharacterGroupId pCharacterGroupId, int pIndex) |
| Get character node name of an element in a given character group.
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static int | GetCharacterGroupVersionByIndex(ECharacterGroupId pCharacterGroupId, int pIndex) |
| Get character node version of an element in a given character group.
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static bool | FindCharacterGroupIndexByName(char *pName, bool pForceGroupId, ECharacterGroupId&pCharacterGroupId, int&pIndex) |
| Find the character group index associated with a given character node name.
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static bool | GetCharacterGroupIndexByElement(ECharacterNodeId pCharacterNodeId, ECharacterGroupId&pCharacterGroupId, int&pIndex) |
| Get character node group and index of a given character node ID.
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static bool | GetCharacterGroupVersionByElement(ECharacterNodeId pCharacterNodeId, int&pVersion) |
| Get character node version of a given character node ID.
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static bool | GetCharacterNodeNameFromNodeId(ECharacterNodeId pCharacterNodeId, char *&pName) |
| Get character node name associated with a given character node ID.
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static bool | GetCharacterNodeIdFromNodeName(char *pName, ECharacterNodeId&pCharacterNodeId) |
| Get the character node ID associated with a given character node name.
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Member Enumeration Documentation
Member Function Documentation
Reset to default values.
- Input type will be set to eCharacterInputStance.
- Input object will be set to NULL.
- Each Character link will be reset.
- The control set will be reset.
Set input type and index.
- Parameters:
| pInputType | Input type. |
| pInputObject | Pointer to input character if input type equals eCharacterInputCharacter, otherwiseNULL . |
Get input actor or character.
- Returns:
- Pointer or
Null
, depending on the input type.- If the input type is set to eCharacterInputCharacter. The returned pointer can be casted to a pointer of typeKFbxCharacter.
Null
pointer if the input object has not been set, or if the input type is not set to eCharacterInputCharacter.
bool SetCharacterLink | ( | ECharacterNodeId | pCharacterNodeId, |
| | constKFbxCharacterLink& | pCharacterLink, |
| | bool | pUpdateObjectList=true | |
| ) | | | |
Associate a character link to a given character node ID.
If a character link already exists for this character node ID, the character link will be removed.
- Parameters:
| pCharacterNodeId | Character node ID. |
| pCharacterLink | Character link. |
| pUpdateObjectList | Set totrue to update the object list (default value). |
- Returns:
true
if successful,false
otherwise.
bool GetCharacterLink | ( | ECharacterNodeId | pCharacterNodeId, |
| | KFbxCharacterLink* | pCharacterLink=NULL | |
| ) | | | const |
Get a character link associated with a given character node ID.
- Parameters:
| pCharacterNodeId | ID of character node requested. |
| pCharacterLink | Optional pointer to receive the character link if function succeeds. |
- Returns:
true
if successful,false
otherwise.
Get control set associated with the character.
- Returns:
- Return the control set associated with the character.
static int GetCharacterGroupCount | ( | ECharacterGroupId | pCharacterGroupId | ) | [static] |
Get number of elements in a given character group.
- Parameters:
| pCharacterGroupId | Character group ID. |
- Returns:
- The number of elements in the pCharacterGroupId character group.
static ECharacterNodeId GetCharacterGroupElementByIndex | ( | ECharacterGroupId | pCharacterGroupId, |
| | int | pIndex | |
| ) | | | [static] |
Get character node ID of an element in a given character group.
- Parameters:
| pCharacterGroupId | Character group ID. |
| pIndex | Character index ID. |
- Returns:
- Character node ID.
static char* GetCharacterGroupNameByIndex | ( | ECharacterGroupId | pCharacterGroupId, |
| | int | pIndex | |
| ) | | | [static] |
Get character node name of an element in a given character group.
- Parameters:
| pCharacterGroupId | Character group ID. |
| pIndex | Character index ID. |
- Returns:
- Character node name.
static int GetCharacterGroupVersionByIndex | ( | ECharacterGroupId | pCharacterGroupId, |
| | int | pIndex | |
| ) | | | [static] |
Get character node version of an element in a given character group.
- Parameters:
| pCharacterGroupId | Character group ID. |
| pIndex | Character index ID. |
- Returns:
- Character node version.
static bool FindCharacterGroupIndexByName | ( | char * | pName, |
| | bool | pForceGroupId, |
| | ECharacterGroupId& | pCharacterGroupId, |
| | int& | pIndex | |
| ) | | | [static] |
Find the character group index associated with a given character node name.
- Parameters:
| pName | Character node name. |
| pForceGroupId | Set totrue to force the character group ID. |
| pCharacterGroupId | Receives character group ID. |
| pIndex | Receives character index ID. |
- Returns:
true
if successful, otherwisefalse
.
static bool GetCharacterGroupIndexByElement | ( | ECharacterNodeId | pCharacterNodeId, |
| | ECharacterGroupId& | pCharacterGroupId, |
| | int& | pIndex | |
| ) | | | [static] |
Get character node group and index of a given character node ID.
- Parameters:
| pCharacterNodeId | Character node ID. |
| pCharacterGroupId | if the Character node ID is found, the method returns the group ID through this parameter |
| pIndex | if the Character node ID is found, the method returns the index through this parameter |
- Returns:
true
if successful,false
otherwise.
static bool GetCharacterGroupVersionByElement | ( | ECharacterNodeId | pCharacterNodeId, |
| | int& | pVersion | |
| ) | | | [static] |
Get character node version of a given character node ID.
- Parameters:
| pCharacterNodeId | Character node ID to get version. |
| pVersion | if the node ID is found, the method returns the version through this parameter |
- Returns:
true
if successful,false
otherwise.
static bool GetCharacterNodeNameFromNodeId | ( | ECharacterNodeId | pCharacterNodeId, |
| | char *& | pName | |
| ) | | | [static] |
Get character node name associated with a given character node ID.
- Parameters:
| pCharacterNodeId | Character node ID to get name. |
| pName | if the node ID is found, the method returns the node name through this parameter Since the Pointer points to internal data, it is not necessary to allocate a string buffer before calling this function. |
- Returns:
true
if a name exists for the given node ID.
static bool GetCharacterNodeIdFromNodeName | ( | char * | pName, |
| | ECharacterNodeId& | pCharacterNodeId | |
| ) | | | [static] |
Get the character node ID associated with a given character node name.
- Parameters:
| pName | Character node name to get node ID. |
| pCharacterNodeId | if the node name is found, this method returns the node ID through this parameter |
- Returns:
true
if a node ID exists for the given node name.