The following tables list 3ds Max lights and how the plug-in treats them when they are exported to the FBX file format and reimported into 3ds Max:
| In 3ds Max | When reimported back into 3ds Max: |
|---|---|
| Omni | Omni light |
| Free Directional | Free Directional light |
| Targeted Directional | Free Directional light |
| Free Spot | Free Spot |
| Targeted Spot | Target Spot. |
| Skylight | Null. The Target is exported as a null. |
| mr Area Spot | Spot |
| mr Area Omni | Omni |
| in 3ds Max | When imported back into 3ds Max: |
|---|---|
| Target light | Spotlight |
| Free light | Omni light |
| mr Sky Portal | Omni light |