The following tables list 3ds Max lights and how the plug-in treats them when they are exported to the FBX file format and reimported into 3ds Max:
| In 3ds Max | When reimported back into 3ds Max: | 
|---|---|
| Omni | Omni light | 
| Free Directional | Free Directional light | 
| Targeted Directional | Free Directional light | 
| Free Spot | Free Spot | 
| Targeted Spot | Target Spot. | 
| Skylight | Null. The Target is exported as a null. | 
| mr Area Spot | Spot | 
| mr Area Omni | Omni | 
| in 3ds Max | When imported back into 3ds Max: | 
|---|---|
| Target light | Spotlight | 
| Free light | Omni light | 
| mr Sky Portal | Omni light |