The following tables list 3ds Max lights and how the plug-in treats them when they are exported to the FBX file format and reimported into 3ds Max:
In 3ds Max | When reimported back into 3ds Max: |
---|---|
Omni | Omni light |
Free Directional | Free Directional light |
Targeted Directional | Free Directional light |
Free Spot | Free Spot |
Targeted Spot | Target Spot. |
Skylight | Null. The Target is exported as a null. |
mr Area Spot | Spot |
mr Area Omni | Omni |
in 3ds Max | When imported back into 3ds Max: |
---|---|
Target light | Spotlight |
Free light | Omni light |
mr Sky Portal | Omni light |