When the FBX Converter performs an automatic conversion, such as when you drag a non-native (OBJ/COLLADA DAE/DXF/3DS) file into the FBX Viewer defaults
are applied.
The following are default FBX conversion settings:
Format |
Converted by default |
3DS |
- Textures
- Materials
- Animation
- Mesh
- Lights
- Cameras
- Convert Units
- Split Normals
|
DXF |
- Add Root node
- Weld vertices
- Derive primitives by layer
|
OBJ |
|
DAE |
n/a |
All |
- Embed media
- Save as Binary
|
NoteThese defaults are the same as the FBX Plug-in Autodesk Media & Entertainment preset.