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Home: Autodesk FBX SDK Progammer's Guide
CubeCreator: The main logic
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Sample programs
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Getting started with file import/export
Building and running the
sample programs
This section describes
how to use Visual Studio to build and run ImportExport, one of the
tutorial programs. Tutorial programs are available only for Windows.
For Windows, the procedure
is essentially the same for any of the sample programs.
For Linux and Mac OS,
the procedure is trivial, and therefore omitted.
Visual Studio
To
build and run ImportExport using Visual Studio:
- Start Visual Studio.
- Click File > Open > Project/Solution.
- Navigate to the folder that contains
the version of ImportExport for your version of Visual Studio, e.g.
C:\Program Files\Autodesk\FBX\FbxSdk\2011.2\examples\UI Examples\ImportExport\
- Open the project file for your version
of Visual Studio. For Visual Studio 2005, the file is named ImportExport_net2005.vcproj. Visual
Studio will create a new solution, and open the project inside that
solution.
- To build the file, click Build > Build
Solution. Unless you modify the project, Visual Studio builds a
debug version of the application (named ImportExport.exe),
stored in the project’s Debug\ directory.
- To run ImportExport within Visual Studio,
choose Start Debugging from the Debug menu. The dialog box for ImportExport
will open. You can use it to select files for conversion to various
file formats.