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Home: Autodesk Maya FBX Plug-in Help
FBXExportSkins
Maya MEL Scripting
FBXExportUseSceneName
FBXExportUpAxis
FBXExportUpAxis
[y|z]
FBXExportUpAxis -q
This command lets you
define the up axis in your FBX file. The up axis is the global axis
that points upwards. See
Axis conversion for
more information.
By default, the up axis
in Maya is the Y axis.
Y
Sets the up axis to Y-up.
This setting is the default.
Z
Sets the up axis to Z-up.