Animation classes and their interrelationships
 
 
 

Here is a UML class diagram showing the relationships between the classes that store animation-related data:

Classes that store animation-related data

Note

FBX SDK needs animation stacks and animation layers to support blended animation, a feature of Autodesk MotionBuilder, Autodesk Maya, and other applications.

If you are not familiar with blended animation (and related concepts such as blend weight and blend modes), the Maya user documentation has a good introduction.