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Home: Autodesk FBX SDK Progammer's Guide
CubeCreator: The user interface
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CubeCreator tutorial program
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CubeCreator: The main logic
CubeCreator: Location of
texture file at run time
yourpath\examples\UI Examples\CubeCreator\ contains
a file named crate.jpg, which
CubeCreator uses as a texture file.
You must copy this texture
file into the folder where the executable for CubeCreator will start.
Unless you change the settings for the CubeCreator project:
- At build time, CubeCreator.exe will be
saved in a subdirectory of yourpath\bin\CubeCreator in
your FBX SDK installation directory.
- At run time, CubeCreator.exe will
execute in that same directory. It will search for the texture file
in that location.
If FBX for QuickTime
cannot find a texture file for a surface, it renders the surface
as a checkerboard pattern. Here is how that looks for the faces
of our cubes: