#include
<kfbxsurfacematerial.h>
Definition at line 58 of file kfbxsurfacematerial.h.
Standard Material Property Names |
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static char const * | sShadingModel |
static char const * | sMultiLayer |
static char const * | sEmissive |
static char const * | sEmissiveFactor |
static char const * | sAmbient |
static char const * | sAmbientFactor |
static char const * | sDiffuse |
static char const * | sDiffuseFactor |
static char const * | sSpecular |
static char const * | sSpecularFactor |
static char const * | sShininess |
static char const * | sBump |
static char const * | sNormalMap |
static char const * | sBumpFactor |
static char const * | sTransparentColor |
static char const * | sTransparencyFactor |
static char const * | sReflection |
static char const * | sReflectionFactor |
static char const * | sDisplacementColor |
static char const * | sDisplacementFactor |
Default property values |
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static fbxBool1 | sMultiLayerDefault |
static char const * | sShadingModelDefault |
Material Properties |
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void | Reset () |
Resets the material to its default values.
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KFbxPropertyString | GetShadingModel () const |
Returns the material shading model. |
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KFbxPropertyBool1 | GetMultiLayer () const |
Returns the multilayer state. |
void Reset | ( | ) |
Resets the material to its default values.
KFbxPropertyString GetShadingModel | ( | ) | const |
Returns the material shading model.
KFbxPropertyBool1 GetMultiLayer | ( | ) | const |
Returns the multilayer state.