#include
<kfbxsurfacematerial.h>

Definition at line 58 of file kfbxsurfacematerial.h.
Standard Material Property Names |
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| static char const * | sShadingModel |
| static char const * | sMultiLayer |
| static char const * | sEmissive |
| static char const * | sEmissiveFactor |
| static char const * | sAmbient |
| static char const * | sAmbientFactor |
| static char const * | sDiffuse |
| static char const * | sDiffuseFactor |
| static char const * | sSpecular |
| static char const * | sSpecularFactor |
| static char const * | sShininess |
| static char const * | sBump |
| static char const * | sNormalMap |
| static char const * | sBumpFactor |
| static char const * | sTransparentColor |
| static char const * | sTransparencyFactor |
| static char const * | sReflection |
| static char const * | sReflectionFactor |
| static char const * | sDisplacementColor |
| static char const * | sDisplacementFactor |
Default property values |
|
| static fbxBool1 | sMultiLayerDefault |
| static char const * | sShadingModelDefault |
Material Properties |
|
| void | Reset () |
| Resets the material to its default values.
|
|
| KFbxPropertyString | GetShadingModel () const |
| Returns the material shading model. |
|
| KFbxPropertyBool1 | GetMultiLayer () const |
| Returns the multilayer state. |
|
| void Reset | ( | ) |
Resets the material to its default values.
| KFbxPropertyString GetShadingModel | ( | ) | const |
Returns the material shading model.
| KFbxPropertyBool1 GetMultiLayer | ( | ) | const |
Returns the multilayer state.