KFbxCharacter Class Reference
#include
<kfbxcharacter.h>
List of all members.
Detailed Description
This class contains all methods to setup an exported character or
query information on an imported character.
This class also contains some methods for manipulating the
KFbxCharacterLink,
KFbxControlSet
The most important part of a
KFbxCharacter is the
KFbxCharacterLink. There is one
KFbxCharacterLink for each characterized node. This class
contains the associated KFbxNode
to the node represented by this link and also the characterization
offset of this node. For more information see
KFbxCharacterLink class documentation.
Definition at line 415 of file kfbxcharacter.h.
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Public Types
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enum |
EError |
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Error identifiers. More...
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Public Member Functions
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void |
Reset () |
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Reset to default values.
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void |
SetInput
(ECharacterInputType
pInputType, KFbxObject
*pInputObject=NULL) |
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Set input type and index.
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ECharacterInputType |
GetInputType ()
const |
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Get input type.
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KFbxObject * |
GetInputObject
() const |
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Get input actor or character.
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bool |
SetCharacterLink
(ECharacterNodeId pCharacterNodeId, const KFbxCharacterLink &pCharacterLink, bool
pUpdateObjectList=true) |
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Associate a character link to a given
character node ID.
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bool |
GetCharacterLink
(ECharacterNodeId pCharacterNodeId, KFbxCharacterLink *pCharacterLink=NULL)
const |
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Get a character link associated with a given
character node ID.
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KFbxControlSet
& |
GetControlSet ()
const |
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Get control set associated with the
character.
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Static Public Member Functions
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static int |
GetCharacterGroupCount
(ECharacterGroupId pCharacterGroupId) |
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Get number of elements in a given character
group.
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static ECharacterNodeId |
GetCharacterGroupElementByIndex
(ECharacterGroupId pCharacterGroupId, int pIndex) |
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Get character node ID of an element in a
given character group.
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static char * |
GetCharacterGroupNameByIndex
(ECharacterGroupId pCharacterGroupId, int pIndex) |
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Get character node name of an element in a
given character group.
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static int |
GetCharacterGroupVersionByIndex
(ECharacterGroupId pCharacterGroupId, int pIndex) |
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Get character node version of an element in
a given character group.
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static bool |
FindCharacterGroupIndexByName
(char *pName, bool pForceGroupId, ECharacterGroupId
&pCharacterGroupId, int &pIndex) |
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Find the character group index associated
with a given character node name.
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static bool |
GetCharacterGroupIndexByElement
(ECharacterNodeId pCharacterNodeId, ECharacterGroupId
&pCharacterGroupId, int &pIndex) |
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Get character node group and index of a
given character node ID.
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static bool |
GetCharacterGroupVersionByElement
(ECharacterNodeId pCharacterNodeId, int &pVersion) |
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Get character node version of a given
character node ID.
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static bool |
GetCharacterNodeNameFromNodeId
(ECharacterNodeId pCharacterNodeId, char *&pName) |
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Get character node name associated with a
given character node ID.
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static bool |
GetCharacterNodeIdFromNodeName
(char *pName, ECharacterNodeId &pCharacterNodeId) |
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Get the character node ID associated with a
given character node name.
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Member Enumeration Documentation
Member Function Documentation
Reset to default values.
- Input type will be set to eCharacterInputStance.
- Input object will be set to NULL.
- Each Character link will be reset.
- The control set will be reset.
Set input type and index.
- Parameters:
-
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pInputType |
Input type. |
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pInputObject |
Pointer to input character if input type equals
eCharacterInputCharacter, otherwise NULL . |
Get input actor or character.
- Returns:
- Pointer or
Null
, depending on the input type.
- If the input type is set to eCharacterInputCharacter. The
returned pointer can be casted to a pointer of type
KFbxCharacter.
Null
pointer if the input object has not been set,
or if the input type is not set to eCharacterInputCharacter.
bool SetCharacterLink |
( |
ECharacterNodeId |
pCharacterNodeId, |
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const KFbxCharacterLink & |
pCharacterLink, |
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bool |
pUpdateObjectList =
true |
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) |
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Associate a character link to a given character node ID.
If a character link already exists for this character node ID,
the character link will be removed.
- Parameters:
-
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pCharacterNodeId |
Character node ID. |
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pCharacterLink |
Character link. |
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pUpdateObjectList |
Set to true to update the object list (default
value). |
- Returns:
true
if successful, false
otherwise.
bool GetCharacterLink |
( |
ECharacterNodeId |
pCharacterNodeId, |
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KFbxCharacterLink * |
pCharacterLink =
NULL |
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) |
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const |
Get a character link associated with a given character node
ID.
- Parameters:
-
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pCharacterNodeId |
ID of character node requested. |
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pCharacterLink |
Optional pointer to receive the character link if function
succeeds. |
- Returns:
true
if successful, false
otherwise.
Get control set associated with the character.
- Returns:
- Return the control set associated with the character.
static int GetCharacterGroupCount |
( |
ECharacterGroupId |
pCharacterGroupId |
) |
[static] |
Get number of elements in a given character group.
- Parameters:
-
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pCharacterGroupId |
Character group ID. |
- Returns:
- The number of elements in the pCharacterGroupId character
group.
static ECharacterNodeId
GetCharacterGroupElementByIndex |
( |
ECharacterGroupId |
pCharacterGroupId, |
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int |
pIndex |
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) |
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[static] |
Get character node ID of an element in a given character
group.
- Parameters:
-
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pCharacterGroupId |
Character group ID. |
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pIndex |
Character index ID. |
- Returns:
- Character node ID.
static char* GetCharacterGroupNameByIndex |
( |
ECharacterGroupId |
pCharacterGroupId, |
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int |
pIndex |
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) |
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[static] |
Get character node name of an element in a given character
group.
- Parameters:
-
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pCharacterGroupId |
Character group ID. |
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pIndex |
Character index ID. |
- Returns:
- Character node name.
static int GetCharacterGroupVersionByIndex |
( |
ECharacterGroupId |
pCharacterGroupId, |
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int |
pIndex |
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) |
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[static] |
Get character node version of an element in a given character
group.
- Parameters:
-
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pCharacterGroupId |
Character group ID. |
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pIndex |
Character index ID. |
- Returns:
- Character node version.
static bool FindCharacterGroupIndexByName |
( |
char * |
pName, |
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bool |
pForceGroupId, |
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ECharacterGroupId & |
pCharacterGroupId, |
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int & |
pIndex |
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) |
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[static] |
Find the character group index associated with a given character
node name.
- Parameters:
-
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pName |
Character node name. |
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pForceGroupId |
Set to true to force the character group ID. |
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pCharacterGroupId |
Receives character group ID. |
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pIndex |
Receives character index ID. |
- Returns:
true
if successful, otherwise
false
.
static bool
GetCharacterGroupIndexByElement |
( |
ECharacterNodeId |
pCharacterNodeId, |
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ECharacterGroupId & |
pCharacterGroupId, |
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int & |
pIndex |
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) |
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[static] |
Get character node group and index of a given character node
ID.
- Parameters:
-
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pCharacterNodeId |
Character node ID. |
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pCharacterGroupId |
if the Character node ID is found, the method returns the group
ID through this parameter |
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pIndex |
if the Character node ID is found, the method returns the index
through this parameter |
- Returns:
true
if successful, false
otherwise.
static bool
GetCharacterGroupVersionByElement |
( |
ECharacterNodeId |
pCharacterNodeId, |
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int & |
pVersion |
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) |
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[static] |
Get character node version of a given character node ID.
- Parameters:
-
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pCharacterNodeId |
Character node ID to get version. |
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pVersion |
if the node ID is found, the method returns the version through
this parameter |
- Returns:
true
if successful, false
otherwise.
static bool GetCharacterNodeNameFromNodeId |
( |
ECharacterNodeId |
pCharacterNodeId, |
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char *& |
pName |
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) |
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[static] |
Get character node name associated with a given character node
ID.
- Parameters:
-
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pCharacterNodeId |
Character node ID to get name. |
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pName |
if the node ID is found, the method returns the node name
through this parameter Since the Pointer points to internal data,
it is not necessary to allocate a string buffer before calling this
function. |
- Returns:
true
if a name exists for the given node ID.
static bool GetCharacterNodeIdFromNodeName |
( |
char * |
pName, |
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ECharacterNodeId & |
pCharacterNodeId |
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) |
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[static] |
Get the character node ID associated with a given character node
name.
- Parameters:
-
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pName |
Character node name to get node ID. |
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pCharacterNodeId |
if the node name is found, this method returns the node ID
through this parameter |
- Returns:
true
if a node ID exists for the given node
name.
KFbxCharacter KFbxCharacter
KFbxCharacter KFbxCharacter KFbxCharacter KFbxCharacter
KFbxCharacter KFbxCharacter KFbxCharacter KFbxCharacter
KFbxCharacter KFbxCharacter
KFbxCharacter KFbxCharacter KFbxCharacter KFbxCharacter
KFbxCharacter KFbxCharacter KFbxCharacter KFbxCharacter