The following table lists the platforms and compilers recommended for developing with FBX SDK:
If your platform or compiler is not listed above, you may not be able to compile and run programs that use FBX SDK.
Vertex cache compilation support
Class KFbxCache supports vertex caches, i.e., accessing point animation in a cache file. But this feature is not supported by some compilers on some platforms:
Platform/Environment | Compilers |
---|---|
Linux | Not supported by all gcc 3 compilers. |
Mac OS | Not supported by all gcc 3 compilers. |
Windows XP and Vista | Not supported by Visual Studio 2003 and earlier. |
The above compilers may compile calls to KFbxCache methods, but the compiled code will not execute properly:
For more information about vertex caches, see Storing animation in a vertex cache.