The following tables list 3ds Max lights and how the plug-in treats them on export to FBX and reimport to 3ds Max:
| In 3ds Max | When imported back into 3ds Max: |
|---|---|
| Omni | Omni |
| Free Directional | Free Directional |
| Target Directional | Free Directional |
| Free Spot | Free Spot |
| Target Spot | Target Spot |
| Skylight | Omni |
| mr Area Spot | Target Spot |
| mr Area Omni | Omni |
| In 3ds Max | When imported back into 3ds Max: |
|---|---|
| Target light | Omni. The target is exported as a null. |
| Free light | Omni light |
| mr Sky Portal | Omni light |